diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 910bbafbab..d08425d9aa 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -923,6 +923,8 @@ SCAJ-20162: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. SCAJ-20163: name: "Tales of the Abyss" region: "NTSC-Unk" @@ -2324,6 +2326,7 @@ SCES-50295: mipmap: 1 gsHWFixes: halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. + trilinearFiltering: 2 # Remove blurriness in font and models. SCES-50300: name: "Time Crisis 2" region: "PAL-M5" @@ -3642,6 +3645,8 @@ SCES-54552: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: CBB4B383: content: |- @@ -4126,6 +4131,9 @@ SCKA-20014: compat: 5 clampModes: eeClampMode: 3 # Fixes textbox. + gsHWFixes: + roundSprite: 1 # Fixes font artifacts. + trilinearFiltering: 2 # Remove blurriness in font and models. SCKA-20015: name: "Time Crisis 3" region: "NTSC-K" @@ -4659,6 +4667,7 @@ SCPS-15004: mipmap: 1 gsHWFixes: halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. + trilinearFiltering: 2 # Remove blurriness in font and models. SCPS-15005: name: "Phase Paradox" region: "NTSC-J" @@ -5126,6 +5135,8 @@ SCPS-15102: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. SCPS-15103: name: "Gunparade Orchestra - Shiro no Shou - Aomori Penguin Densetsu [Limited Edition]" region: "NTSC-J" @@ -5240,6 +5251,8 @@ SCPS-17013: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: CDEE4B19: content: |- @@ -5298,6 +5311,7 @@ SCPS-19203: mipmap: 1 gsHWFixes: halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. + trilinearFiltering: 2 # Remove blurriness in font and models.. SCPS-19204: name: "Legaia - Duel Saga [PlayStation 2 The Best]" region: "NTSC-J" @@ -5955,6 +5969,7 @@ SCUS-97111: mipmap: 1 gsHWFixes: halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. + trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97112: name: "Extermination" region: "NTSC-U" @@ -6113,6 +6128,7 @@ SCUS-97152: mipmap: 1 gsHWFixes: halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. + trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97153: name: "Vans Warped Tour '01 [Demo]" region: "NTSC-U" @@ -6319,6 +6335,9 @@ SCUS-97213: compat: 5 clampModes: eeClampMode: 3 # Fixes textbox. + gsHWFixes: + roundSprite: 1 # Fix font artifacts. + trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97214: name: "NCAA GameBreaker 2003" region: "NTSC-U" @@ -6370,6 +6389,9 @@ SCUS-97229: region: "NTSC-U" clampModes: eeClampMode: 3 # Fixes textbox. + gsHWFixes: + roundSprite: 1 # Fix font artifacts. + trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97230: name: "SOCOM - U.S. Navy SEALs (Online)" region: "NTSC-U" @@ -7208,6 +7230,8 @@ SCUS-97490: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: 0643F90C: content: |- @@ -7441,6 +7465,8 @@ SCUS-97572: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. + trilinearFiltering: 2 # Remove blurriness in font and models. + fastTextureInvalidation: 1 # Prevents UI and subtitles from disappearing. SCUS-97579: name: "ATV Off-Road Fury 4 [Demo]" region: "NTSC-U" @@ -13836,6 +13862,8 @@ SLES-52877: name: "Haunting Ground" region: "PAL-M5" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Fixes blurriness. SLES-52882: name: "Stolen" region: "PAL-M5" @@ -15839,6 +15867,8 @@ SLES-53730: SLES-53734: name: "50cent - Bulletproof" region: "PAL-E" + gsHWFixes: + roundSprite: 1 # Removes chromatic effect when upscaling also works with halfpixeloffset Special Texture. SLES-53736: name: "Billy the Wizard - Rocket Broomstick Racing" region: "PAL-E" @@ -16224,10 +16254,14 @@ SLES-53904: SLES-53906: name: "50cent - Bulletproof" region: "PAL-F" + gsHWFixes: + roundSprite: 1 # Removes chromatic effect when upscaling also works with halfpixeloffset Special Texture. SLES-53908: name: "Tomb Raider - Legend" region: "PAL-M8" compat: 5 + gsHWFixes: + mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. patches: default: content: |- @@ -16410,6 +16444,8 @@ SLES-53991: SLES-53994: name: "50cent - Bulletproof" region: "PAL-E" + gsHWFixes: + roundSprite: 1 # Removes chromatic effect when upscaling also works with halfpixeloffset Special Texture. SLES-53995: name: "World Championship Poker 2 featuring Howard Lederer" region: "PAL-M5" @@ -26196,6 +26232,8 @@ SLPM-65913: name: "Demento" region: "NTSC-J" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Fixes blurriness. SLPM-65914: name: "Nana" region: "NTSC-J" @@ -28343,6 +28381,8 @@ SLPM-66557: SLPM-66558: name: "Tomb Raider - Legend" region: "NTSC-J" + gsHWFixes: + mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. SLPM-66559: name: "Winning Post 6 [KOEI Selection]" region: "NTSC-J" @@ -28613,6 +28653,8 @@ SLPM-66637: SLPM-66638: name: "Demento [CapKore]" region: "NTSC-J" + gsHWFixes: + halfPixelOffset: 1 # Fixes blurriness. SLPM-66639: name: "Street Fighter III - 3rd Strike [Capcom the Best]" region: "NTSC-J" @@ -35639,7 +35681,7 @@ SLUS-20190: region: "NTSC-U" compat: 5 clampModes: - vuClampMode: 3 # Fixes SPS in game + vuClampMode: 3 # Fixes SPS in game. SLUS-20191: name: "Defender" region: "NTSC-U" @@ -39597,6 +39639,8 @@ SLUS-21075: name: "Haunting Ground" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Fixes blurriness. SLUS-21076: name: "Atari Anthology" region: "NTSC-U" @@ -40747,6 +40791,8 @@ SLUS-21314: SLUS-21315: name: "50cent - Bulletproof" region: "NTSC-U" + gsHWFixes: + roundSprite: 1 # Removes chromatic effect when upscaling also works with halfpixeloffset Special Texture. SLUS-21316: name: "Capcom Classics Collection Vol.1" region: "NTSC-U"