mirror of https://github.com/PCSX2/pcsx2.git
gsdx-linux: remove alpha hack from the GUI
Normally you don't need it anymore on OpenGL :) You can still use this option from the ini file for debug purpose
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@ -396,7 +396,6 @@ void populate_shader_table(GtkWidget* shader_table)
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void populate_hack_table(GtkWidget* hack_table)
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{
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GtkWidget* hack_alpha_check = CreateCheckBox("Alpha Hack", "UserHacks_AlphaHack");
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GtkWidget* hack_offset_check = CreateCheckBox("Offset Hack", "UserHacks_HalfPixelOffset");
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GtkWidget* hack_skipdraw_label = gtk_label_new("Skipdraw:");
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GtkWidget* hack_skipdraw_spin = CreateSpinButton(0, 1000, "UserHacks_SkipDraw");
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@ -413,7 +412,6 @@ void populate_hack_table(GtkWidget* hack_table)
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GtkWidget* stretch_hack_label = gtk_label_new("Align Sprite Texture:");
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// Reuse windows helper string :)
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gtk_widget_set_tooltip_text(hack_alpha_check, dialog_message(IDC_ALPHAHACK));
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gtk_widget_set_tooltip_text(hack_offset_check, dialog_message(IDC_TCOFFSETX));
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gtk_widget_set_tooltip_text(hack_skipdraw_label, dialog_message(IDC_SKIPDRAWHACK));
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gtk_widget_set_tooltip_text(hack_skipdraw_spin, dialog_message(IDC_SKIPDRAWHACK));
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@ -431,8 +429,7 @@ void populate_hack_table(GtkWidget* hack_table)
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s_table_line = 0;
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InsertWidgetInTable(hack_table , hack_enble_check);
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InsertWidgetInTable(hack_table , hack_alpha_check , hack_offset_check);
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InsertWidgetInTable(hack_table , hack_logz_check);
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InsertWidgetInTable(hack_table , hack_logz_check , hack_offset_check);
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InsertWidgetInTable(hack_table , hack_wild_check , align_sprite_check);
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InsertWidgetInTable(hack_table , hack_sprite_label , hack_sprite_box );
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InsertWidgetInTable(hack_table , stretch_hack_label , stretch_hack_box );
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