debugger: Reset breakpoint skip on boot

Fixes an issue where the first breakpoint after rebooting a game may
be skipped if the following sequence takes place:
 - The first breakpoint after booting the game is triggered once.
 - The user hits run to resume the game
 - The user reboots the game without any other breakpoint being
 triggered.
This commit is contained in:
Jonathan Li 2018-08-24 21:14:27 +01:00
parent a922a0b1f5
commit 81faa33a38
1 changed files with 1 additions and 0 deletions

View File

@ -1089,6 +1089,7 @@ protected:
CoreThread.ResetQuick();
symbolMap.Clear();
CBreakPoints::SetSkipFirst(0);
CDVDsys_SetFile(CDVD_SourceType::Iso, g_Conf->CurrentIso );
if( m_UseCDVDsrc )