GSdx, linux: remove some letf-overs

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5408 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut 2012-09-08 16:06:44 +00:00
parent 6cf8c444b4
commit 81cc4d51da
3 changed files with 2 additions and 6 deletions

View File

@ -20,10 +20,6 @@ clean_build=false
for f in $* for f in $*
do do
case $f in case $f in
--sdl13)
flags="$flags -DFORCE_INTERNAL_SDL=TRUE"
echo "Warning SDL is not supported anymore"
;;
--dev|--devel) --dev|--devel)
flags="$flags -DCMAKE_BUILD_TYPE=Devel" flags="$flags -DCMAKE_BUILD_TYPE=Devel"
;; ;;
@ -47,7 +43,6 @@ do
echo "--release - Build PCSX2 as a Release build." echo "--release - Build PCSX2 as a Release build."
echo "--clean - Do a clean build." echo "--clean - Do a clean build."
echo "--glsl - Replace CG backend of ZZogl by GLSL" echo "--glsl - Replace CG backend of ZZogl by GLSL"
echo "--sdl13 - Use the internal copy of SDL (add sdl backend to gsdx)."
exit 1;; exit 1;;
esac esac
done done

View File

@ -3,5 +3,4 @@ usr/lib/games/pcsx2
usr/share/applications/pcsx2.desktop usr/share/applications/pcsx2.desktop
usr/share/pixmaps/pcsx2.xpm usr/share/pixmaps/pcsx2.xpm
usr/share/locale usr/share/ usr/share/locale usr/share/
var/games/pcsx2
usr/share/games/pcsx2 usr/share/games/pcsx2

View File

@ -113,6 +113,8 @@ GSdxApp::GSdxApp()
m_gs_renderers.push_back(GSSetting(4, "Direct3D%d ", "Software")); m_gs_renderers.push_back(GSSetting(4, "Direct3D%d ", "Software"));
m_gs_renderers.push_back(GSSetting(5, "Direct3D%d ", "Null")); m_gs_renderers.push_back(GSSetting(5, "Direct3D%d ", "Null"));
#ifdef _LINUX #ifdef _LINUX
// note: SDL was removed. We keep those bits for compatibility of the renderer
// position in the linux dialog.
m_gs_renderers.push_back(GSSetting(7, "SDL 1.3", "Software")); m_gs_renderers.push_back(GSSetting(7, "SDL 1.3", "Software"));
m_gs_renderers.push_back(GSSetting(8, "SDL 1.3", "Null")); m_gs_renderers.push_back(GSSetting(8, "SDL 1.3", "Null"));
#endif #endif