From 81cafd21d004b8bf5eea528df8255369e435b10e Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Thu, 1 Sep 2022 23:55:04 -0500 Subject: [PATCH] GS:MTL: Don't override GSTexture::Save with a TODO There's a working default implementation --- pcsx2/GS/Renderers/Metal/GSTextureMTL.h | 1 - pcsx2/GS/Renderers/Metal/GSTextureMTL.mm | 6 ------ 2 files changed, 7 deletions(-) diff --git a/pcsx2/GS/Renderers/Metal/GSTextureMTL.h b/pcsx2/GS/Renderers/Metal/GSTextureMTL.h index 11007f99eb..e471457aff 100644 --- a/pcsx2/GS/Renderers/Metal/GSTextureMTL.h +++ b/pcsx2/GS/Renderers/Metal/GSTextureMTL.h @@ -74,7 +74,6 @@ public: void* MapWithPitch(const GSVector4i& r, int pitch, int layer); void Unmap() override; void GenerateMipmap() override; - bool Save(const std::string& fn) override; void Swap(GSTexture* tex) override; id GetTexture() { return m_texture; } }; diff --git a/pcsx2/GS/Renderers/Metal/GSTextureMTL.mm b/pcsx2/GS/Renderers/Metal/GSTextureMTL.mm index a016b6da98..9092bb91d8 100644 --- a/pcsx2/GS/Renderers/Metal/GSTextureMTL.mm +++ b/pcsx2/GS/Renderers/Metal/GSTextureMTL.mm @@ -189,12 +189,6 @@ void GSTextureMTL::GenerateMipmap() } }} -bool GSTextureMTL::Save(const std::string& fn) -{ - // TODO: Implement - return false; -} - void GSTextureMTL::Swap(GSTexture* other) { GSTexture::Swap(other);