mirror of https://github.com/PCSX2/pcsx2.git
GS-Metal: Fix Wunused-variable warnings.
This commit is contained in:
parent
44460365c0
commit
8196f46721
|
@ -395,8 +395,6 @@ void GSDeviceMTL::BeginRenderPass(NSString* name, GSTexture* color, MTLLoadActio
|
||||||
|| stencil != m_current_render.stencil_target;
|
|| stencil != m_current_render.stencil_target;
|
||||||
GSVector4 color_clear;
|
GSVector4 color_clear;
|
||||||
float depth_clear;
|
float depth_clear;
|
||||||
bool needs_color_clear = false;
|
|
||||||
bool needs_depth_clear = false;
|
|
||||||
// Depth and stencil might be the same, so do all invalidation checks before resetting invalidation
|
// Depth and stencil might be the same, so do all invalidation checks before resetting invalidation
|
||||||
#define CHECK_CLEAR(tex, load_action, clear, ClearGetter) \
|
#define CHECK_CLEAR(tex, load_action, clear, ClearGetter) \
|
||||||
if (tex) \
|
if (tex) \
|
||||||
|
|
Loading…
Reference in New Issue