mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add patch for Nascar09. (#3193)
This prevents the DMA transfer from being corrupted intentionally from values written in cached memory (that require the EE data cache).
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@ -43074,7 +43074,14 @@ Compat = 5
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Serial = SLUS-21744
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Serial = SLUS-21744
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Name = NASCAR '09
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Name = NASCAR '09
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Region = NTSC-U
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Region = NTSC-U
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Compat = 5 // The game only load with the EE set to interpreter + cache enable.
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Compat = 5
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[patches = 1B6C22B9]
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author=PSI
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// This game intentionally corrupts a DMA transfer by writing junk values to a buffer just before starting a transfer.
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// Normally this would require EE data cache, but this patch NOPs out the bad writes. This is likely anti-emulation code
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patch=1,EE,003cb014,word,00000000
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patch=1,EE,003cb124,word,00000000
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLUS-21746
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Serial = SLUS-21746
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Name = Call Of Duty - World At War - Final Fronts
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Name = Call Of Duty - World At War - Final Fronts
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