GameDB: Add Tekken 5 CRC (Yes really) To Tales of the Abyss

This commit is contained in:
refractionpcsx2 2025-02-23 02:33:39 +00:00 committed by lightningterror
parent d4e227286e
commit 80a961bb25
2 changed files with 5 additions and 3 deletions

View File

@ -2236,6 +2236,7 @@ SCAJ-20163:
gsHWFixes:
halfPixelOffset: 2 # Fixes ghosting.
autoFlush: 2 # Fixes post lighting.
getSkipCount: "GSC_Tekken5" # Fixes upscaling grid, same engine.
SCAJ-20164:
name: "Kingdom Hearts II"
region: "NTSC-Unk"
@ -58271,6 +58272,7 @@ SLPS-25586:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 1 # Fixes post effects.
autoFlush: 2 # Fixes post lighting.
getSkipCount: "GSC_Tekken5" # Fixes upscaling grid, same engine.
SLPS-25587:
name: "シュガシュガルーン 恋もおしゃれもピックアップ!"
name-sort: "しゅがしゅがるーん こいもおしゃれもぴっくあっぷ!"
@ -61304,6 +61306,7 @@ SLPS-73252:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 1 # Fixes post effects.
autoFlush: 2 # Fixes post lighting.
getSkipCount: "GSC_Tekken5" # Fixes upscaling grid, same engine.
SLPS-73253:
name: "るろうに剣心-明治剣客浪漫譚- 炎上!京都輪廻 [PlayStation2 the Best]"
name-sort: "るろうにけんしん めいじけんかくろまんたん えんじょう きょうとりんね [PlayStation2 the Best]"
@ -69137,6 +69140,7 @@ SLUS-21386:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 1 # Fixes post effects.
autoFlush: 2 # Fixes post lighting.
getSkipCount: "GSC_Tekken5" # Fixes upscaling grid, same engine.
SLUS-21387:
name: "Warship Gunner 2"
region: "NTSC-U"

View File

@ -212,10 +212,8 @@ bool GSHwHack::GSC_Tekken5(GSRendererHW& r, int& skip)
{
if (skip == 0)
{
if (r.IsPossibleChannelShuffle())
if (r.IsPossibleChannelShuffle() && (RTBP0 & 31))
{
pxAssertMsg((RTBP0 & 31) == 0, "TEX0 should be page aligned");
GSVertex* v = &r.m_vertex.buff[0];
// Make sure we're detecting the right effect.