64 bit: use uptr instead of int

This commit is contained in:
Gregory Hainaut 2015-01-03 14:28:37 +01:00
parent f33027f24d
commit 806cefb0c6
1 changed files with 1 additions and 1 deletions

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@ -1747,7 +1747,7 @@ static void __fastcall recRecompile( const u32 startpc )
// Game will unmap some virtual addresses. If a constant address were hardcoded in the block, we would be in a bad situation.
AtomicExchange( eeRecNeedsReset, true );
// 0x3563b8 is the start address of the function that invalidate entry in TLB cache
MOV32MtoR(ECX, (int)&cpuRegs.GPR.n.a0.UL[ 0 ] );
MOV32MtoR(ECX, (uptr)&cpuRegs.GPR.n.a0.UL[ 0 ] );
xCALL(GoemonUnloadTlb);
}
}