GSdx: Small change to the small change to the Dragon Ball Z Budokai Tenkaichi 3 hackfix... space stage had blur still.

Commented out the Rez hackfix code, seems it's not needed anymore.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4659 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
shadowladyngemu 2011-05-21 02:53:15 +00:00
parent 7956cc6e42
commit 802be79bd6
1 changed files with 16 additions and 5 deletions

View File

@ -1983,15 +1983,25 @@ bool GSC_DBZBT3(const GSFrameInfo& fi, int& skip)
//not needed anymore?
//skip = 24; // blur
}
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0x00000)
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8H)
{
skip = 28; // outline
if(fi.FBMSK == 0x00000)
{
skip = 28; // outline
}
else if(fi.FBMSK == 0x00FFFFFF)
{
skip = 1;
}
}
}
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8H)
else
{
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8H)
{
skip = 10;
}
}
return true;
}
@ -2716,13 +2726,14 @@ bool GSC_TimeSplitters2(const GSFrameInfo& fi, int& skip)
bool GSC_ReZ(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
//not needed anymore
/*if(skip == 0)
{
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x008c0 || fi.FBP == 0x00a00) && fi.FPSM == fi.TPSM && fi.TPSM == PSM_PSMCT32)
{
skip = 1;
}
}
}*/
return true;
}