mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add fixes for Silent Hill 2 and 3
Adds FMVinSoftwareHack gamefix to the game fixes list and activates it for Silent Hill 2 and 3.
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@ -55,19 +55,20 @@
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-- Game Fixes (gameFixName = 1)
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-- Game Fixes (gameFixName = 1)
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-- VuAddSubHack = 1 // Tri-ace games, they use an encryption algorithm that requires VU ADDI opcode to be bit-accurate.
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-- VuAddSubHack = 1 // Tri-ace games, they use an encryption algorithm that requires VU ADDI opcode to be bit-accurate.
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-- VuClipFlagHack = 1 // Persona games, maybe others. It's to do with the VU clip flag (sVU-only).
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-- VuClipFlagHack = 1 // Persona games, maybe others. It's to do with the VU clip flag (sVU-only).
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-- FpuCompareHack = 1 // Digimon Rumble Arena 2, fixes spinning/hanging on intro-menu.
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-- FpuCompareHack = 1 // Digimon Rumble Arena 2, fixes spinning/hanging on intro-menu.
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-- FpuMulHack = 1 // Tales of Destiny hangs.
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-- FpuMulHack = 1 // Tales of Destiny hangs.
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-- FpuNegDivHack = 1 // Gundam games messed up camera-view. Dakar 2's sky showing over 3D. Others...
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-- FpuNegDivHack = 1 // Gundam games messed up camera-view. Dakar 2's sky showing over 3D. Others...
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-- XgKickHack = 1 // Erementar Gerad, adds more delay to VU XGkick instructions. Corrects the color of some graphics, but breaks Tri-ace games and others.
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-- XgKickHack = 1 // Erementar Gerad, adds more delay to VU XGkick instructions. Corrects the color of some graphics, but breaks Tri-ace games and others.
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-- IPUWaitHack = 1 // FFX FMV, makes GIF flush before doing IPU work. Fixes bad graphics overlay.
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-- IPUWaitHack = 1 // FFX FMV, makes GIF flush before doing IPU work. Fixes bad graphics overlay.
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-- EETimingHack = 1 // General purpose timing hack.
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-- EETimingHack = 1 // General purpose timing hack.
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-- SkipMPEGHack = 1 // Finds sceMpegIsEnd pattern in games and then recompiles code to say the videos are finished.
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-- SkipMPEGHack = 1 // Finds sceMpegIsEnd pattern in games and then recompiles code to say the videos are finished.
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-- OPHFLagHack = 1 // Bleach Bankais and others
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-- OPHFLagHack = 1 // Bleach Bankais and others
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-- DMABusyHack = 1 // Mana Khemia, Metal Saga. Denies writes to the DMAC when it's busy.
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-- DMABusyHack = 1 // Mana Khemia, Metal Saga. Denies writes to the DMAC when it's busy.
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-- VIFFIFOHack = 1 // Transformers Armada, Test Drive Unlimited. Fixes slow booting issue.
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-- VIFFIFOHack = 1 // Transformers Armada, Test Drive Unlimited. Fixes slow booting issue.
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-- VIF1StallHack = 1 // SOCOM II HUD and Spy Hunter loading hang.
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-- VIF1StallHack = 1 // SOCOM II HUD and Spy Hunter loading hang.
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-- FMVinSoftwareHack = 1 // Silent Hill 2-3. Fixes FMVs that are obscured when using hardware rendering by switching to software rendering while an FMV plays.
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-- Speed Hacks (SpeedHackName = <value>)
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-- Speed Hacks (SpeedHackName = <value>)
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@ -7368,6 +7369,7 @@ Serial = SLES-50382
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Name = Silent Hill 2
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Name = Silent Hill 2
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Region = PAL-M6
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Region = PAL-M6
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Compat = 5
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Compat = 5
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLES-50383
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Serial = SLES-50383
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Name = Metal Gear Solid 2 - Sons of Liberty
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Name = Metal Gear Solid 2 - Sons of Liberty
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@ -9049,6 +9051,7 @@ Serial = SLES-51156
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Name = Silent Hill 2 - Director's Cut
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Name = Silent Hill 2 - Director's Cut
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Region = PAL-M5
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Region = PAL-M5
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Compat = 5
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Compat = 5
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLES-51157
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Serial = SLES-51157
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Name = Silent Scope 3
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Name = Silent Scope 3
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@ -9620,6 +9623,7 @@ Name = Silent Hill 3
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Region = PAL-M5
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Region = PAL-M5
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Compat = 5
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Compat = 5
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MemCardFilter = SLES-51434/SLES-50382/SLES-51156
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MemCardFilter = SLES-51434/SLES-50382/SLES-51156
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines and memory wrapping
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Serial = SLES-51435
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Serial = SLES-51435
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Name = International Superstar Soccer 3
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Name = International Superstar Soccer 3
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@ -21467,6 +21471,7 @@ Serial = SLPM-65051
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Name = Silent Hill 2
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Name = Silent Hill 2
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Region = NTSC-J
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Region = NTSC-J
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Compat = 5
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Compat = 5
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLPM-65052
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Serial = SLPM-65052
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Name = Guitar Freaks 4th Mix & Drummania 3rd Mix
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Name = Guitar Freaks 4th Mix & Drummania 3rd Mix
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@ -21622,6 +21627,7 @@ Serial = SLPM-65098
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Name = Silent Hill 2 - Saigo no Uta
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Name = Silent Hill 2 - Saigo no Uta
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Region = NTSC-J
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Region = NTSC-J
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Compat = 5
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Compat = 5
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLPM-65100
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Serial = SLPM-65100
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Name = Onimusha 2
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Name = Onimusha 2
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@ -22104,6 +22110,7 @@ Name = Silent Hill 3
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Region = NTSC-J
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Region = NTSC-J
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Compat = 5
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Compat = 5
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines and memory wrapping
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Serial = SLPM-65260
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Serial = SLPM-65260
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Name = Air Land Force
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Name = Air Land Force
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@ -22413,6 +22420,7 @@ Region = NTSC-J
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Serial = SLPM-65341
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Serial = SLPM-65341
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Name = Silent Hill 2 - Saigo No Uta [Konami The Best]
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Name = Silent Hill 2 - Saigo No Uta [Konami The Best]
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Region = NTSC-J
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Region = NTSC-J
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLPM-65342
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Serial = SLPM-65342
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Name = Kyoufu Shinbun (Heisei) Kaiki! Shinrei File
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Name = Kyoufu Shinbun (Heisei) Kaiki! Shinrei File
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@ -23428,6 +23436,7 @@ Serial = SLPM-65622
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Name = Silent Hill 3 [Konami The Best]
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Name = Silent Hill 3 [Konami The Best]
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Region = NTSC-J
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Region = NTSC-J
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines and memory wrapping
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Serial = SLPM-65623
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Serial = SLPM-65623
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Name = Tantei Gakuen Q: Kiokan no Satsui [Konami The Best]
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Name = Tantei Gakuen Q: Kiokan no Satsui [Konami The Best]
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@ -23464,6 +23473,7 @@ Region = NTSC-J
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Serial = SLPM-65631
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Serial = SLPM-65631
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Name = Silent Hill 2 [Konami The Best]
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Name = Silent Hill 2 [Konami The Best]
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Region = NTSC-J
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Region = NTSC-J
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLPM-65632
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Serial = SLPM-65632
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Name = Virtua Fighter Cyber Generation - Ambition of the Judgement Six
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Name = Virtua Fighter Cyber Generation - Ambition of the Judgement Six
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@ -24891,6 +24901,7 @@ Serial = SLPM-66018
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Name = Silent Hill 3 [Konami Dendou Collection]
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Name = Silent Hill 3 [Konami Dendou Collection]
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Region = NTSC-J
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Region = NTSC-J
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines and memory wrapping
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Serial = SLPM-66019
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Serial = SLPM-66019
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Name = Stuntman
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Name = Stuntman
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@ -34844,6 +34855,7 @@ Serial = SLUS-20228
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Name = Silent Hill 2
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Name = Silent Hill 2
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Region = NTSC-U
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Region = NTSC-U
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Compat = 5
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Compat = 5
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines
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Serial = SLUS-20229
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Serial = SLUS-20229
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Name = Jonny Moseley - Mad Trix
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Name = Jonny Moseley - Mad Trix
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@ -36608,6 +36620,7 @@ Region = NTSC-U
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Compat = 5
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Compat = 5
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// reads Silent Hill 2 for easter egg
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// reads Silent Hill 2 for easter egg
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MemCardFilter = SLUS-20622/SLUS-20228
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MemCardFilter = SLUS-20622/SLUS-20228
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FMVinSoftwareHack = 1 // avoids obscured FMVs due to GS upscaling lines and memory wrapping
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Serial = SLUS-20623
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Serial = SLUS-20623
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Name = Winning Eleven 6
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Name = Winning Eleven 6
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