diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index d0d5c1e80c..35e35a418a 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -895,6 +895,8 @@ SCAJ-20162: SCAJ-20163: name: "Tales of the Abyss" region: "NTSC-Unk" + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting. SCAJ-20164: name: "Kingdom Hearts II" region: "NTSC-Unk" @@ -28981,6 +28983,8 @@ SLPM-66896: SLPM-66897: name: "Tales of the Abyss" region: "NTSC-J" + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting. SLPM-66898: name: "Spectral Gene [Limited Edition]" region: "NTSC-J" @@ -32740,6 +32744,8 @@ SLPS-25586: name: "Tales of the Abyss" region: "NTSC-J" compat: 5 + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting. SLPS-25587: name: "Sugar Sugar Rune - Koi mo Oshare mo Pick-Up" region: "NTSC-J" @@ -34291,6 +34297,8 @@ SLPS-73251: SLPS-73252: name: "Tales of the Abyss [PlayStation 2 The Best]" region: "NTSC-J" + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting. SLPS-73253: name: "Rurouni Kenshin - Enjou! Kyoto Rinne [PlayStation 2 The Best]" region: "NTSC-J" @@ -40462,6 +40470,8 @@ SLUS-21386: name: "Tales of the Abyss" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting. SLUS-21387: name: "Warship Gunner 2" region: "NTSC-U"