gsdx: AVX is M_SSE == 0x500

0x501 is for AVX2
This commit is contained in:
Gregory Hainaut 2015-11-13 18:24:44 +01:00
parent 967cc0b37b
commit 7eb0f3564b
2 changed files with 3 additions and 3 deletions

View File

@ -23,7 +23,7 @@
#include "GSDrawScanlineCodeGenerator.h"
#include "GSVertexSW.h"
#if _M_SSE >= 0x500 && (defined(_M_AMD64) || defined(_WIN64))
#if _M_SSE == 0x500 && (defined(_M_AMD64) || defined(_WIN64))
#error TODO

View File

@ -23,7 +23,7 @@
#include "GSSetupPrimCodeGenerator.h"
#include "GSVertexSW.h"
#if _M_SSE >= 0x500 && (defined(_M_AMD64) || defined(_WIN64))
#if _M_SSE == 0x500 && (defined(_M_AMD64) || defined(_WIN64))
using namespace Xbyak;