GameDB: Enable TexInRT for Project Snowblind

Seems it does the same target offset thing:

```
TC: Target 0x3600 detected in front of TBP 0x3560 with 64,32 offset (5 pages)
```
This commit is contained in:
Stenzek 2023-05-04 18:57:23 +10:00 committed by refractionpcsx2
parent ba27221bf2
commit 7e76230cf8
1 changed files with 4 additions and 0 deletions

View File

@ -16485,6 +16485,7 @@ SLES-52859:
region: "PAL-E"
gsHWFixes:
mipmap: 1
textureInsideRT: 1 # Fixes post processing.
SLES-52861:
name: "King Arthur"
region: "PAL-M5"
@ -17251,6 +17252,7 @@ SLES-53124:
gsHWFixes:
mipmap: 1
estimateTextureRegion: 1 # Improves performance.
textureInsideRT: 1 # Fixes post processing.
SLES-53125:
name: "Enthusia - Professional Racing"
region: "PAL-M5"
@ -47207,6 +47209,7 @@ SLUS-21037:
compat: 5
gsHWFixes:
mipmap: 1
textureInsideRT: 1 # Fixes post processing.
SLUS-21038:
name: "Pinball Hall of Fame - The Gottlieb Collection"
region: "NTSC-U"
@ -52437,6 +52440,7 @@ SLUS-29131:
gsHWFixes:
mipmap: 1
estimateTextureRegion: 1 # Improves performance.
textureInsideRT: 1 # Fixes post processing.
SLUS-29132:
name: "S.L.A.I. - Steel Lancer Arena International - Phantom Crash [Public Beta Vol.1.0]"
region: "NTSC-U"