mirror of https://github.com/PCSX2/pcsx2.git
SIF: Some logging that might be interesting when trying to fix this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2498 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -40,7 +40,7 @@ static __forceinline bool SifEERead(int &cycles)
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{
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tDMA_TAG *ptag;
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int readSize = min((s32)sif0dma->qwc, (sif0.fifo.size >> 2));
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if (readSize == 0) { /*Console.Warning("SifEERead readSize is 0"); return false;*/}
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//SIF_LOG(" EE SIF doing transfer %04Xqw to %08X", readSize, sif0dma->madr);
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SIF_LOG("----------- %lX of %lX", readSize << 2, sif0dma->qwc << 2);
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@ -64,7 +64,7 @@ static __forceinline bool SifEEWrite(int &cycles)
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tDMA_TAG *pTag;
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const int writeSize = min((s32)sif1dma->qwc, (FIFO_SIF_W - sif1.fifo.size) / 4);
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if (writeSize == 0) { /*Console.Warning("SifEEWrite writeSize is 0"); return false;*/ }
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pTag = safeDmaGetAddr(sif1dma, sif1dma->madr, DMAC_SIF1);
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if (pTag == NULL) return false;
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@ -80,7 +80,7 @@ static __forceinline void SifIOPWrite(int &psxCycles)
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{
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// There's some data ready to transfer into the fifo..
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int writeSize = min(sif0.counter, FIFO_SIF_W - sif0.fifo.size);
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if (writeSize == 0) { /*Console.Warning("SifIOPWrite writeSize is 0"); return;*/ }
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SIF_LOG("+++++++++++ %lX of %lX", writeSize, sif0.counter);
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sif0.fifo.write((u32*)iopPhysMem(HW_DMA9_MADR), writeSize);
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@ -93,7 +93,7 @@ static __forceinline void SifIOPRead(int &psxCycles)
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{
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// If we're reading something, continue to do so.
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const int readSize = min (sif1.counter, sif1.fifo.size);
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if (readSize == 0) { /*Console.Warning("SifIOPRead readSize is 0"); return;*/ }
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SIF_LOG(" IOP SIF doing transfer %04X to %08X", readSize, HW_DMA10_MADR);
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sif1.fifo.read((u32*)iopPhysMem(HW_DMA10_MADR), readSize);
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@ -150,7 +150,7 @@ static __forceinline void SIF0EEDma(int &cycles, bool &done)
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eesifbusy[0] = false;
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done = true;
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if (cycles == 0) DevCon.Warning("EESIF0cycles = 0");
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CPU_INT(5, cycles*BIAS);
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}
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else if (sif0.fifo.size >= 4) // Read a tag
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@ -220,6 +220,7 @@ static __forceinline void SIF1EEDma(int &cycles, bool &done)
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// Voodoocycles : Okami wants around 100 cycles when booting up
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// Other games reach like 50k cycles here, but the EE will long have given up by then and just retry.
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// (Cause of double interrupts on the EE)
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if (cycles == 0) DevCon.Warning("EESIF1cycles = 0");
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CPU_INT(6, min( (int)(cycles*BIAS), 384 ) );
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}
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else
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@ -318,6 +319,7 @@ static __forceinline void SIF0IOPDma(int &psxCycles, bool &done)
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// iop is 1/8th the clock rate of the EE and psxcycles is in words (not quadwords)
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// So when we're all done, the equation looks like thus:
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//PSX_INT(IopEvt_SIF0, ( ( psxCycles*BIAS ) / 4 ) / 8);
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if (psxCycles == 0) DevCon.Warning("IOPSIF0cycles = 0");
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PSX_INT(IopEvt_SIF0, psxCycles);
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}
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else // Chain mode
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@ -376,6 +378,7 @@ static __forceinline void SIF1IOPDma(int &psxCycles, bool &done)
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//The *24 are needed for ecco the dolphin (CDVD hangs) and silver surfer (Pad not detected)
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//Greater than *35 break rebooting when trying to play Tekken5 arcade history
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//Total cycles over 1024 makes SIF too slow to keep up the sound stream in so3...
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if (psxCycles == 0) DevCon.Warning("IOPSIF1cycles = 0");
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PSX_INT(IopEvt_SIF1, min ( (psxCycles * 24), 1024) );
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}
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else if (sif1.fifo.size >= 4)
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