mirror of https://github.com/PCSX2/pcsx2.git
GS: Remove DSB feature
No longer needed, since it's mandatory.
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253e02b4c1
commit
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@ -1125,7 +1125,7 @@ void ps_main()
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#else
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SV_Target0.rgb = C.rgb / 255.0f;
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#endif
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#if !defined(DISABLE_DUAL_SOURCE) && !PS_NO_COLOR1
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#if !PS_NO_COLOR1
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SV_Target1 = alpha_blend;
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#endif
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#endif
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@ -728,7 +728,6 @@ public:
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bool dxt_textures : 1; ///< Supports DXTn texture compression, i.e. S3TC and BC1-3.
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bool bptc_textures : 1; ///< Supports BC6/7 texture compression.
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bool framebuffer_fetch : 1; ///< Can sample from the framebuffer without texture barriers.
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bool dual_source_blend : 1; ///< Can use alpha output as a blend factor.
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bool clip_control : 1; ///< Can use 0..1 depth range instead of -1..1.
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bool stencil_buffer : 1; ///< Supports stencil buffer, and can use for DATE.
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bool cas_sharpening : 1; ///< Supports sufficient functionality for contrast adaptive sharpening.
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@ -51,7 +51,6 @@ GSDevice11::GSDevice11()
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m_features.dxt_textures = false;
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m_features.bptc_textures = false;
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m_features.framebuffer_fetch = false;
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m_features.dual_source_blend = true;
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m_features.stencil_buffer = true;
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m_features.clip_control = true;
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m_features.cas_sharpening = true;
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@ -1195,7 +1195,6 @@ bool GSDevice12::CheckFeatures()
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m_features.point_expand = false;
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m_features.line_expand = false;
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m_features.framebuffer_fetch = false;
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m_features.dual_source_blend = true;
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m_features.clip_control = true;
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m_features.stencil_buffer = true;
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m_features.cas_sharpening = true;
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@ -3950,8 +3950,7 @@ void GSRendererHW::EmulateBlending(int rt_alpha_min, int rt_alpha_max, bool& DAT
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const bool blend_non_recursive = !!(blend_flag & BLEND_NO_REC);
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// BLEND MIX selection, use a mix of hw/sw blending
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const bool blend_mix1 = !!(blend_flag & BLEND_MIX1) &&
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(features.dual_source_blend || !(m_conf.ps.blend_b == m_conf.ps.blend_d && (alpha_c0_high_min_one || alpha_c2_high_one)));
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const bool blend_mix1 = !!(blend_flag & BLEND_MIX1) && !(m_conf.ps.blend_b == m_conf.ps.blend_d && (alpha_c0_high_min_one || alpha_c2_high_one));
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const bool blend_mix2 = !!(blend_flag & BLEND_MIX2);
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const bool blend_mix3 = !!(blend_flag & BLEND_MIX3);
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bool blend_mix = (blend_mix1 || blend_mix2 || blend_mix3) && COLCLAMP.CLAMP;
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@ -897,7 +897,6 @@ bool GSDeviceMTL::Create()
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m_features.dxt_textures = true;
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m_features.bptc_textures = true;
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m_features.framebuffer_fetch = m_dev.features.framebuffer_fetch && !GSConfig.DisableFramebufferFetch;
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m_features.dual_source_blend = true;
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m_features.clip_control = true;
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m_features.stencil_buffer = true;
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m_features.cas_sharpening = true;
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@ -733,7 +733,6 @@ bool GSDeviceOGL::CheckFeatures(bool& buggy_pbo)
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m_features.bptc_textures =
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GLAD_GL_VERSION_4_2 || GLAD_GL_ARB_texture_compression_bptc || GLAD_GL_EXT_texture_compression_bptc;
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m_features.prefer_new_textures = false;
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m_features.dual_source_blend = true;
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m_features.clip_control = GLAD_GL_ARB_clip_control;
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if (!m_features.clip_control)
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Host::AddOSDMessage(
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@ -2669,13 +2669,9 @@ bool GSDeviceVK::CheckFeatures()
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m_features.prefer_new_textures = true;
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m_features.provoking_vertex_last = m_optional_extensions.vk_ext_provoking_vertex;
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m_features.dual_source_blend = m_device_features.dualSrcBlend;
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m_features.clip_control = true;
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m_features.vs_expand = !GSConfig.DisableVertexShaderExpand;
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if (!m_features.dual_source_blend)
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Console.Warning("Vulkan driver is missing dual-source blending. This will have an impact on performance.");
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if (!m_features.texture_barrier)
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Console.Warning("Texture buffers are disabled. This may break some graphical effects.");
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@ -2705,7 +2701,6 @@ bool GSDeviceVK::CheckFeatures()
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DevCon.WriteLn("Optional features:%s%s%s%s%s%s", m_features.primitive_id ? " primitive_id" : "",
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m_features.texture_barrier ? " texture_barrier" : "", m_features.framebuffer_fetch ? " framebuffer_fetch" : "",
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m_features.dual_source_blend ? " dual_source_blend" : "",
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m_features.provoking_vertex_last ? " provoking_vertex_last" : "", m_features.vs_expand ? " vs_expand" : "");
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DevCon.WriteLn("Using %s for point expansion and %s for line expansion.",
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m_features.point_expand ? "hardware" : "vertex expanding",
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@ -3661,8 +3656,6 @@ static void AddShaderHeader(std::stringstream& ss)
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if (!features.texture_barrier)
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ss << "#define DISABLE_TEXTURE_BARRIER 1\n";
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if (!features.dual_source_blend)
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ss << "#define DISABLE_DUAL_SOURCE 1\n";
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if (features.texture_barrier && dev->UseFeedbackLoopLayout())
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ss << "#define HAS_FEEDBACK_LOOP_LAYOUT 1\n";
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}
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