Small fix to the ee timing hack.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3325 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2 2010-06-27 12:56:35 +00:00
parent dceefdf22b
commit 7dbbaf1c04
1 changed files with 2 additions and 2 deletions

View File

@ -552,10 +552,10 @@ __forceinline void CPU_INT( u32 n, s32 ecycle)
DevCon.Warning( "***** EE > Twice-thrown int on IRQ %d", n );
}
// EE events happen 1 cycle in the future instead of whatever was requested.
// EE events happen 8 cycles in the future instead of whatever was requested.
// This can be used on games with PATH3 masking issues for example, or when
// some FMV look bad.
if(CHECK_EETIMINGHACK) ecycle = 1;
if(CHECK_EETIMINGHACK) ecycle = 8;
cpuRegs.interrupt|= 1 << n;
cpuRegs.sCycle[n] = cpuRegs.cycle;