mirror of https://github.com/PCSX2/pcsx2.git
gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
This commit is contained in:
parent
076b336b0f
commit
7d9d2f3982
|
@ -98,13 +98,12 @@ const char* dialog_message(int ID, bool* updateText) {
|
|||
case IDC_ACCURATE_DATE:
|
||||
return "Implement a more accurate algorithm to compute GS destination alpha testing.\n"
|
||||
"It improves shadow and transparency rendering.\n\n"
|
||||
"None:\nDisables accurate destination alpha testing.\n\n"
|
||||
"Fast:\nFast accurate destination alpha testing.\n"
|
||||
"Most of the time this option should be enough.\n"
|
||||
"None:\nDisables DATE accuracy.\n\n"
|
||||
"Basic:\nBasic DATE accuracy.\n"
|
||||
"Can be inaccurate at times.\n"
|
||||
"Full:\nFully emulates DATE accuracy. Might be slower.\n"
|
||||
"This is the recommended setting.\n\n"
|
||||
"Full:\nSlower but fully emulates destination alpha testing.\n"
|
||||
"Not needed unless Fast mode isn't enough.\n\n"
|
||||
"Note: Full mode is not available on Direct3D.";
|
||||
"Note: Full mode is not available on Direct3D, Basic mode will be used on Full level as well.";
|
||||
case IDC_ACCURATE_BLEND_UNIT:
|
||||
return "Control the accuracy level of the GS blending unit emulation.\n\n"
|
||||
"None:\nFast but introduces various rendering issues.\n"
|
||||
|
|
Loading…
Reference in New Issue