gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.

This commit is contained in:
lightningterror 2020-10-13 20:03:14 +02:00
parent 076b336b0f
commit 7d9d2f3982
1 changed files with 5 additions and 6 deletions

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@ -98,13 +98,12 @@ const char* dialog_message(int ID, bool* updateText) {
case IDC_ACCURATE_DATE: case IDC_ACCURATE_DATE:
return "Implement a more accurate algorithm to compute GS destination alpha testing.\n" return "Implement a more accurate algorithm to compute GS destination alpha testing.\n"
"It improves shadow and transparency rendering.\n\n" "It improves shadow and transparency rendering.\n\n"
"None:\nDisables accurate destination alpha testing.\n\n" "None:\nDisables DATE accuracy.\n\n"
"Fast:\nFast accurate destination alpha testing.\n" "Basic:\nBasic DATE accuracy.\n"
"Most of the time this option should be enough.\n" "Can be inaccurate at times.\n"
"Full:\nFully emulates DATE accuracy. Might be slower.\n"
"This is the recommended setting.\n\n" "This is the recommended setting.\n\n"
"Full:\nSlower but fully emulates destination alpha testing.\n" "Note: Full mode is not available on Direct3D, Basic mode will be used on Full level as well.";
"Not needed unless Fast mode isn't enough.\n\n"
"Note: Full mode is not available on Direct3D.";
case IDC_ACCURATE_BLEND_UNIT: case IDC_ACCURATE_BLEND_UNIT:
return "Control the accuracy level of the GS blending unit emulation.\n\n" return "Control the accuracy level of the GS blending unit emulation.\n\n"
"None:\nFast but introduces various rendering issues.\n" "None:\nFast but introduces various rendering issues.\n"