mirror of https://github.com/PCSX2/pcsx2.git
Disable recCACHE, since it calls an empty interpreter function only. Small speedup in Suikoden 3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2460 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -181,13 +181,14 @@ void recMTSAH( void )
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*
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*
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**********************************************************/
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**********************************************************/
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// Suikoden 3 uses it a lot
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void recCACHE()
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void recCACHE()
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{
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{
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MOV32ItoM( (uptr)&cpuRegs.code, (u32)cpuRegs.code );
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//MOV32ItoM( (uptr)&cpuRegs.code, (u32)cpuRegs.code );
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MOV32ItoM( (uptr)&cpuRegs.pc, (u32)pc );
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//MOV32ItoM( (uptr)&cpuRegs.pc, (u32)pc );
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iFlushCall(FLUSH_EVERYTHING);
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//iFlushCall(FLUSH_EVERYTHING);
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CALLFunc( (uptr)R5900::Interpreter::OpcodeImpl::CACHE );
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//CALLFunc( (uptr)R5900::Interpreter::OpcodeImpl::CACHE );
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branch = 2;
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//branch = 2;
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}
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}
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void recTGE( void )
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void recTGE( void )
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