mirror of https://github.com/PCSX2/pcsx2.git
gsdx sw: restore the const reference
It was removed for PSX hack which was removed a couple of commits ago
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@ -250,7 +250,7 @@ GSTexture* GSRendererSW::GetOutput(int i, int& y_offset)
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{
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{
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Sync(1);
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Sync(1);
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GSRegDISPFB DISPFB = m_regs->DISP[i].DISPFB;
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const GSRegDISPFB& DISPFB = m_regs->DISP[i].DISPFB;
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int w = DISPFB.FBW * 64;
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int w = DISPFB.FBW * 64;
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int h = GetFrameRect(i).bottom;
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int h = GetFrameRect(i).bottom;
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