Enable LargeAddressAware in linker configuration

Negates users needing the 4gb patch for some games
This commit is contained in:
Blyss Sarania 2015-11-18 05:38:12 -06:00
parent 1437640bc5
commit 791cd3055b
1 changed files with 3 additions and 0 deletions

View File

@ -108,6 +108,7 @@
<Link>
<AdditionalDependencies>zlib-dbg.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName)-dbg.exe</OutputFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
@ -131,6 +132,7 @@
<Link>
<AdditionalDependencies>zlib-dev.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -153,6 +155,7 @@
<Link>
<AdditionalDependencies>zlib.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemGroup>