From 78b74f111560200966366aa06c1518747b7c9463 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 18 Nov 2021 20:08:33 +1000 Subject: [PATCH] GLLoader: Remove glCopyTextureSubImage2D() wrapper Not needed anymore. --- pcsx2/GS/Renderers/OpenGL/GLLoader.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/pcsx2/GS/Renderers/OpenGL/GLLoader.cpp b/pcsx2/GS/Renderers/OpenGL/GLLoader.cpp index 9deeac62bc..f232f0ed32 100644 --- a/pcsx2/GS/Renderers/OpenGL/GLLoader.cpp +++ b/pcsx2/GS/Renderers/OpenGL/GLLoader.cpp @@ -82,12 +82,6 @@ namespace Emulate_DSA glTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, width, height, format, type, pixels); } - void APIENTRY CopyTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) - { - BindTextureUnit(7, texture); - glCopyTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, x, y, width, height); - } - void APIENTRY GetTexureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) { BindTextureUnit(7, texture); @@ -126,7 +120,6 @@ namespace Emulate_DSA glCreateTextures = CreateTexture; glTextureStorage2D = TextureStorage; glTextureSubImage2D = TextureSubImage; - glCopyTextureSubImage2D = CopyTextureSubImage; glGetTextureImage = GetTexureImage; glTextureParameteri = TextureParameteri;