diff --git a/plugins/GSdx/GSRendererHW.h b/plugins/GSdx/GSRendererHW.h index 8577087005..cdb6317ea7 100644 --- a/plugins/GSdx/GSRendererHW.h +++ b/plugins/GSdx/GSRendererHW.h @@ -250,7 +250,7 @@ class GSRendererHW : public GSRendererT uint32 FBP = m_context->FRAME.Block(); uint32 FPSM = m_context->FRAME.PSM; - if((FBP == 0x025a0 || FBP == 0x025a0) && FPSM == PSM_PSMCT32) //0x2800 pal, 0x25a0 ntsc + if((FBP == 0x025a0 || FBP == 0x02800) && FPSM == PSM_PSMCT32) //0x2800 pal, 0x25a0 ntsc { //only top half of the screen clears m_dev->ClearDepth(ds, 0);