mirror of https://github.com/PCSX2/pcsx2.git
Qt: Hide advanced graphics settings by default.
To show it, enable "Show Advanced Settings" option first.
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@ -300,6 +300,27 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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}
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#endif
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// Hide advanced options by default.
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if (!QtHost::ShouldShowAdvancedSettings())
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{
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// Advanced is always the last tab. Index is different for HW vs SW.
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m_ui.tabs->removeTab(m_ui.tabs->count() - 1);
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m_ui.advancedTab->deleteLater();
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m_ui.advancedTab = nullptr;
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m_ui.gsDownloadMode = nullptr;
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m_ui.gsDumpCompression = nullptr;
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m_ui.exclusiveFullscreenControl = nullptr;
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m_ui.useBlitSwapChain = nullptr;
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m_ui.skipPresentingDuplicateFrames = nullptr;
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m_ui.threadedPresentation = nullptr;
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m_ui.overrideTextureBarriers = nullptr;
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m_ui.disableDualSource = nullptr;
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m_ui.disableFramebufferFetch = nullptr;
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m_ui.disableShaderCache = nullptr;
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m_ui.disableVertexShaderExpand = nullptr;
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m_ui.useDebugDevice = nullptr;
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}
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// Capture settings
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{
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for (const char** container = Pcsx2Config::GSOptions::CaptureContainers; *container; container++)
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@ -914,10 +935,13 @@ void GraphicsSettingsWidget::updateRendererDependentOptions()
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else if (is_hardware && prev_tab == 2)
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m_ui.tabs->setCurrentIndex(1);
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if (m_ui.useBlitSwapChain)
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m_ui.useBlitSwapChain->setEnabled(is_dx11);
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if (m_ui.overrideTextureBarriers)
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m_ui.overrideTextureBarriers->setDisabled(is_sw_dx);
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if (m_ui.disableFramebufferFetch)
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m_ui.disableFramebufferFetch->setDisabled(is_sw_dx);
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if (m_ui.exclusiveFullscreenControl)
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