mirror of https://github.com/PCSX2/pcsx2.git
commit
76d84bf6a5
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@ -166,6 +166,7 @@
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<ClInclude Include="..\..\include\Utilities\HashMap.h" />
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<ClInclude Include="..\..\include\intrin_x86.h" />
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<ClInclude Include="..\..\include\Utilities\lnx_memzero.h" />
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<ClInclude Include="..\..\include\Utilities\Math.h" />
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<ClInclude Include="..\..\include\Utilities\MemcpyFast.h" />
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<ClInclude Include="..\..\include\Utilities\Path.h" />
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<ClInclude Include="..\..\src\Utilities\PrecompiledHeader.h" />
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@ -168,6 +168,9 @@
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<ClInclude Include="..\..\include\Utilities\lnx_memzero.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\Utilities\Math.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\Utilities\MemcpyFast.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -166,6 +166,7 @@
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<ClInclude Include="..\..\include\Utilities\HashMap.h" />
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<ClInclude Include="..\..\include\intrin_x86.h" />
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<ClInclude Include="..\..\include\Utilities\lnx_memzero.h" />
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<ClInclude Include="..\..\include\Utilities\Math.h" />
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<ClInclude Include="..\..\include\Utilities\MemcpyFast.h" />
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<ClInclude Include="..\..\include\Utilities\Path.h" />
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<ClInclude Include="..\..\src\Utilities\PrecompiledHeader.h" />
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@ -168,6 +168,9 @@
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<ClInclude Include="..\..\include\Utilities\lnx_memzero.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\Utilities\Math.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\Utilities\MemcpyFast.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -0,0 +1,41 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2014- PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// Hopefully this file will be used for cross-source math utilities.
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// Currently these are strewn across the code base. Please collect them all!
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#include "Pcsx2Defs.h"
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// On GCC >= 4.7, this is equivalent to __builtin_clrsb(n);
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inline u32 count_leading_sign_bits(s32 n) {
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// If the sign bit is 1, we invert the bits to 0 for count-leading-zero.
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if (n < 0)
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n = ~n;
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// If BSR is used directly, it would have an undefined value for 0.
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if (n == 0)
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return 32;
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// Perform our count leading zero.
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#ifdef _MSC_VER
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unsigned long ret;
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_BitScanReverse(&ret, n);
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return 31 - (u32)ret;
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#else
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return __builtin_clz(n);
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#endif
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}
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@ -16,6 +16,7 @@
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#include "PrecompiledHeader.h"
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#include "Common.h"
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#include "Utilities/Math.h"
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namespace R5900 {
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namespace Interpreter {
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//*****************MMI OPCODES*********************************
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static __fi void _PLZCW(int n)
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{
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// This function counts the number of "like" bits in the source register, starting
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// with the MSB and working its way down, and returns the result MINUS ONE.
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// So 0xff00 would return 7, not 8.
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int c = 0;
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s32 i = cpuRegs.GPR.r[_Rs_].SL[n];
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// Negate the source based on the sign bit. This allows us to use a simple
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// unified bit test of the MSB for either condition.
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if( i >= 0 ) i = ~i;
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// shift first, compare, then increment. This excludes the sign bit from our final count.
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while( i <<= 1, i < 0 ) c++;
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cpuRegs.GPR.r[_Rd_].UL[n] = c;
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}
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void PLZCW() {
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if (!_Rd_) return;
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if (!_Rd_)
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return;
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_PLZCW (0);
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_PLZCW (1);
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// Return the leading sign bits, excluding the original bit
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cpuRegs.GPR.r[_Rd_].UL[0] = count_leading_sign_bits(cpuRegs.GPR.r[_Rs_].SL[0]) - 1;
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cpuRegs.GPR.r[_Rd_].UL[1] = count_leading_sign_bits(cpuRegs.GPR.r[_Rs_].SL[1]) - 1;
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}
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__fi void PMFHL_CLAMP(u16& dst, s32 src)
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@ -25,6 +25,7 @@
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#include "R5900OpcodeTables.h"
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#include "iR5900.h"
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#include "iMMI.h"
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#include "Utilities/Math.h"
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using namespace x86Emitter;
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_deleteEEreg(_Rd_, 0);
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GPR_SET_CONST(_Rd_);
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for(regs = 0; regs < 2; ++regs) {
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u32 val = g_cpuConstRegs[_Rs_].UL[regs];
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// Return the leading sign bits, excluding the original bit
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g_cpuConstRegs[_Rd_].UL[0] = count_leading_sign_bits(g_cpuConstRegs[_Rs_].SL[0]) - 1;
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g_cpuConstRegs[_Rd_].UL[1] = count_leading_sign_bits(g_cpuConstRegs[_Rs_].SL[1]) - 1;
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if( val != 0 ) {
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u32 setbit = val&0x80000000;
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g_cpuConstRegs[_Rd_].UL[regs] = 0;
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val <<= 1;
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while((val & 0x80000000) == setbit) {
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g_cpuConstRegs[_Rd_].UL[regs]++;
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val <<= 1;
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}
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}
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else {
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g_cpuConstRegs[_Rd_].UL[regs] = 31;
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}
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}
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return;
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}
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