mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: code seems compatible with an opengl 3.3 context. Only load some shader extensions.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5041 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -203,8 +203,20 @@ bool GSDeviceOGL::Create(GSWnd* wnd)
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// Note: 4.2 crash on latest nvidia drivers!
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// So only check 4.1
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// if ( (major < 4) || ( major == 4 && minor < 2 ) ) return false;
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if ( (major < 4) || ( major == 4 && minor < 1 ) ) return false;
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// if ( (major < 4) || ( major == 4 && minor < 1 ) ) return false;
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if ( (major < 3) || ( major == 3 && minor < 3 ) ) {
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fprintf(stderr, "OPENGL 3.3 is not supported\n");
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return false;
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}
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if ( !glewIsSupported("GL_ARB_separate_shader_objects")) {
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fprintf(stderr, "GL_ARB_separate_shader_objects is not supported\n");
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return false;
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}
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if ( !glewIsSupported("GL_ARB_shading_language_420pack")) {
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fprintf(stderr, "GL_ARB_shading_language_420pack is not supported\n");
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return false;
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}
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}
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@ -1164,8 +1176,8 @@ void GSDeviceOGL::CompileShaderFromSource(const std::string& glsl_file, const st
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// Build a header string
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// *****************************************************
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// First select the version (must be the first line so we need to generate it
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//std::string version = "#version 410\n#extension GL_ARB_shading_language_420pack: enable\n";
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std::string version = "#version 420\n";
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std::string version = "#version 330\n#extension GL_ARB_shading_language_420pack: enable\n#extension GL_ARB_separate_shader_objects : enable\n";
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//std::string version = "#version 420\n";
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// Allow to puts several shader in 1 files
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std::string shader_type;
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@ -369,9 +369,9 @@ bool GSWnd::Attach(void* handle, bool managed)
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// Create a context
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int context_attribs[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, 4,
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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// Note: 4.2 crash on latest nvidia drivers!
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GLX_CONTEXT_MINOR_VERSION_ARB, 1,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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// FIXME : Request a debug context to ease opengl development
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// Note: don't support deprecated feature (pre openg 3.1)
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//GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB | GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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