mirror of https://github.com/PCSX2/pcsx2.git
Cleaned up Path namespace and moved it and wxDirName to /common/Utilities.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1803 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
87d038949e
commit
76045a4722
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@ -69,6 +69,7 @@
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<Unit filename="../../include/Utilities/Exceptions.h" />
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<Unit filename="../../include/Utilities/General.h" />
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<Unit filename="../../include/Utilities/MemcpyFast.h" />
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<Unit filename="../../include/Utilities/Path.h" />
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<Unit filename="../../include/Utilities/RedtapeWindows.h" />
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<Unit filename="../../include/Utilities/SafeArray.h" />
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<Unit filename="../../include/Utilities/ScopedPtr.h" />
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@ -84,7 +85,7 @@
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<Unit filename="../../src/Utilities/Linux/LnxHostSys.cpp" />
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<Unit filename="../../src/Utilities/Linux/LnxMisc.cpp" />
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<Unit filename="../../src/Utilities/Linux/LnxThreads.cpp" />
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<Unit filename="../../src/Utilities/PrecompiledHeader.h" />
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<Unit filename="../../src/Utilities/PathUtils.cpp" />
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<Unit filename="../../src/Utilities/StringHelpers.cpp" />
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<Unit filename="../../src/Utilities/ThreadTools.cpp" />
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<Unit filename="../../src/Utilities/vssprintf.cpp" />
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@ -210,6 +210,10 @@
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RelativePath="..\..\src\Utilities\x86\MemcpyFast.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\Utilities\PathUtils.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\Utilities\StringHelpers.cpp"
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>
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@ -388,6 +392,10 @@
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RelativePath="..\..\include\Utilities\MemcpyFast.h"
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>
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</File>
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<File
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RelativePath="..\..\include\Utilities\Path.h"
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>
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</File>
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<File
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RelativePath="..\..\src\Utilities\PrecompiledHeader.h"
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>
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@ -13,18 +13,10 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _PCSX2_PATHS_H_
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#define _PCSX2_PATHS_H_
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#include <wx/filename.h>
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#define g_MaxPath 255 // 255 is safer with antiquated Win32 ASCII APIs.
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//#ifdef __LINUX__
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//extern char MAIN_DIR[g_MaxPath];
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//#endif
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// Windows.h namespace pollution!
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#undef CreateDirectory
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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class wxDirName : protected wxFileName
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@ -32,8 +24,7 @@ class wxDirName : protected wxFileName
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public:
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explicit wxDirName( const wxFileName& src )
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{
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wxASSERT_MSG( src.IsDir(), L"Warning: Creating a directory from what looks to be a filename..." );
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Assign( src.GetPath() );
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Assign( src.GetPath(), wxEmptyString );
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}
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wxDirName() : wxFileName() {}
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@ -67,6 +58,8 @@ public:
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bool IsReadable() const { return IsDirReadable(); }
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bool Exists() const { return DirExists(); }
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bool IsOk() const { return wxFileName::IsOk(); }
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bool IsRelative() const { return wxFileName::IsRelative(); }
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bool IsAbsolute() const { return wxFileName::IsAbsolute(); }
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bool SameAs( const wxDirName& filepath ) const
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{
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@ -119,18 +112,13 @@ public:
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wxFileName& GetFilename() { return *this; }
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};
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// remove windows.h namespace pollution:
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#undef GetFileSize
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#undef CreateDirectory
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//////////////////////////////////////////////////////////////////////////////////////////
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// Path Namespace
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// Cross-platform utilities for manipulation of paths and filenames.
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//
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namespace Path
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{
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extern bool IsRooted( const wxString& path );
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extern int GetFileSize( const wxString& path );
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extern bool IsRelative( const wxString& path );
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extern wxString Combine( const wxString& srcPath, const wxString& srcFile );
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extern wxString Combine( const wxDirName& srcPath, const wxFileName& srcFile );
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@ -141,67 +129,4 @@ namespace Path
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extern wxString GetDirectory( const wxString& src );
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extern wxString GetFilenameWithoutExt( const wxString& src );
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extern wxString GetRootDirectory( const wxString& src );
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extern void CreateDirectory( const wxString& src );
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extern void RemoveDirectory( const wxString& src );
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}
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extern std::string GetWorkingDirectory(void);
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extern void ChangeDirectory(const std::string& src);
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enum FoldersEnum_t
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{
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FolderId_Plugins = 0,
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FolderId_Settings,
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FolderId_Bios,
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FolderId_Snapshots,
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FolderId_Savestates,
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FolderId_MemoryCards,
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FolderId_Logs,
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FolderId_COUNT
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// PathDefs Namespace -- contains default values for various pcsx2 path names and locations.
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//
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// Note: The members of this namespace are intended for default value initialization only.
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// Most of the time you should use the path folder assignments in g_Conf instead, since those
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// are user-configurable.
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//
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namespace PathDefs
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{
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// complete pathnames are returned by these functions
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// For 99% of all code, you should use these.
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extern wxDirName GetDocuments();
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extern wxDirName GetSnapshots();
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extern wxDirName GetBios();
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extern wxDirName GetThemes();
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extern wxDirName GetPlugins();
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extern wxDirName GetSavestates();
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extern wxDirName GetMemoryCards();
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extern wxDirName GetSettings();
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extern wxDirName GetLogs();
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extern wxDirName GetThemes();
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extern wxDirName Get( FoldersEnum_t folderidx );
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// Base folder names used to extend out the documents/approot folder base into a complete
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// path. These are typically for internal AppConfig use only, barring a few special cases.
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namespace Base
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{
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extern const wxDirName& Snapshots();
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extern const wxDirName& Savestates();
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extern const wxDirName& MemoryCards();
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extern const wxDirName& Settings();
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extern const wxDirName& Plugins();
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extern const wxDirName& Themes();
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}
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}
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namespace FilenameDefs
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{
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extern wxFileName GetConfig();
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extern wxFileName GetUsermodeConfig();
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extern const wxFileName& Memcard( int slot );
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};
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#endif
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@ -0,0 +1,173 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "Path.h"
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#ifdef __LINUX__
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#ifndef _S_IFDIR
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#define _S_IFDIR S_IFDIR
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#endif
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#ifndef _S_IFREG
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#define _S_IFREG S_IFREG
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#endif
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#else
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#include <direct.h>
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#endif
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// ---------------------------------------------------------------------------------
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// wxDirName Implementations
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// ---------------------------------------------------------------------------------
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wxFileName wxDirName::Combine( const wxFileName& right ) const
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{
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wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wxDirName concatenation." );
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if( right.IsAbsolute() )
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return right;
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// Append any directory parts from right, and then set the filename.
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// Except we can't do that because our m_members are private (argh!) and there is no API
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// for getting each component of the path. So instead let's use Normalize:
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wxFileName result( right );
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result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
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return result;
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}
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wxDirName wxDirName::Combine( const wxDirName& right ) const
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{
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wxASSERT_MSG( IsDir() && right.IsDir(), L"Warning: Malformed directory name detected during wDirName concatenation." );
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wxDirName result( right );
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result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
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return result;
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}
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wxDirName& wxDirName::Normalize( int flags, const wxString& cwd )
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{
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wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
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if( !wxFileName::Normalize( flags, cwd ) )
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throw Exception::RuntimeError( "wxDirName::Normalize operation failed." );
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return *this;
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}
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wxDirName& wxDirName::MakeRelativeTo( const wxString& pathBase )
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{
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wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
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if( !wxFileName::MakeRelativeTo( pathBase ) )
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throw Exception::RuntimeError( "wxDirName::MakeRelativeTo operation failed." );
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return *this;
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}
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wxDirName& wxDirName::MakeAbsolute( const wxString& cwd )
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{
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wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
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if( !wxFileName::MakeAbsolute( cwd ) )
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throw Exception::RuntimeError( "wxDirName::MakeAbsolute operation failed." );
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return *this;
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}
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void wxDirName::Rmdir()
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{
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if( !Exists() ) return;
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wxFileName::Rmdir();
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// TODO : Throw exception if operation failed? Do we care?
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}
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bool wxDirName::Mkdir()
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{
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if( Exists() ) return true;
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// Recursively create child directories as needed:
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wxDirName recurse( *this );
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recurse.RemoveLastDir();
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if( !recurse.Mkdir() ) return false;
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return wxFileName::Mkdir();
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}
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// ---------------------------------------------------------------------------------
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// Path namespace (wxFileName helpers)
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// ---------------------------------------------------------------------------------
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bool Path::IsRelative( const wxString& path )
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{
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return wxDirName( path ).IsRelative();
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}
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// Concatenates two pathnames together, inserting delimiters (backslash on win32)
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// as needed! Assumes the 'dest' is allocated to at least g_MaxPath length.
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//
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wxString Path::Combine( const wxString& srcPath, const wxString& srcFile )
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{
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return (wxDirName( srcPath ) + srcFile).GetFullPath();
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}
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wxString Path::Combine( const wxDirName& srcPath, const wxFileName& srcFile )
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{
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return (srcPath + srcFile).GetFullPath();
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}
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wxString Path::Combine( const wxString& srcPath, const wxDirName& srcFile )
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{
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return ((wxDirName)srcPath + srcFile).ToString();
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}
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// Replaces the extension of the file with the one given.
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// This function works for path names as well as file names.
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wxString Path::ReplaceExtension( const wxString& src, const wxString& ext )
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{
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wxFileName jojo( src );
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jojo.SetExt( ext );
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return jojo.GetFullPath();
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}
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wxString Path::ReplaceFilename( const wxString& src, const wxString& newfilename )
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{
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wxFileName jojo( src );
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jojo.SetFullName( newfilename );
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return jojo.GetFullPath();
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}
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wxString Path::GetFilename( const wxString& src )
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{
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return wxFileName(src).GetFullName();
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}
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wxString Path::GetFilenameWithoutExt( const wxString& src )
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{
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return wxFileName(src).GetName();
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}
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wxString Path::GetDirectory( const wxString& src )
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{
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return wxFileName(src).GetPath();
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}
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// returns the base/root directory of the given path.
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// Example /this/that/something.txt -> dest == "/"
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wxString Path::GetRootDirectory( const wxString& src )
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{
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int pos = src.find_first_of( wxFileName::GetPathSeparators() );
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if( pos == wxString::npos )
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return wxString();
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else
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return wxString( src.begin(), src.begin()+pos );
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}
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@ -17,6 +17,7 @@
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#include "RedtapeWindows.h"
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#include "WinVersion.h"
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#include <ShTypes.h>
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#include <shlwapi.h> // for IsOS()
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@ -538,7 +538,7 @@ void loadElfFile(const wxString& filename)
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{
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if( filename.IsEmpty() ) return;
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int elfsize;
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wxULongLong elfsize;
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Console::Status( wxsFormat( L"loadElfFile: %s", filename.c_str() ) );
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const wxCharBuffer buffer( filename.ToAscii() );
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@ -548,8 +548,7 @@ void loadElfFile(const wxString& filename)
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if( !filename.StartsWith( L"cdrom0:" ) && !filename.StartsWith( L"cdrom1:" ) )
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{
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DevCon::WriteLn("Loading from a file (or non-cd image)");
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elfsize = Path::GetFileSize( filename );
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elfsize = wxFileName::GetSize( filename );
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}
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else
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{
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|
@ -562,11 +561,14 @@ void loadElfFile(const wxString& filename)
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elfsize = toc.fileSize;
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}
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Console::Status( wxsFormat(L"loadElfFile: %d", elfsize) );
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if( elfsize.GetHi() != 0 )
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throw Exception::BadStream( filename, wxLt("Illegal ELF file size, over 4GB: ") );
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Console::Status( wxsFormat(L"loadElfFile: %d", elfsize.GetLo()) );
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if( elfsize == 0 )
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throw Exception::BadStream( filename, wxLt("Unexpected end of ELF file: ") );
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ElfObject elfobj( filename, elfsize );
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ElfObject elfobj( filename, elfsize.GetLo() );
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if( elfobj.proghead == NULL )
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{
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|
|
|
@ -214,8 +214,7 @@
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<Unit filename="../NakedAsm.h" />
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<Unit filename="../Patch.cpp" />
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<Unit filename="../Patch.h" />
|
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<Unit filename="../PathUtils.cpp" />
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<Unit filename="../Paths.h" />
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<Unit filename="../PathDefs.h" />
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<Unit filename="../Pcsx2Config.cpp" />
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<Unit filename="../PluginManager.cpp" />
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<Unit filename="../Plugins.h" />
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|
|
|
@ -191,7 +191,7 @@ void LoadGSState(const wxString& file)
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catch( Exception::FileNotFound& )
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{
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// file not found? try prefixing with sstates folder:
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if( !Path::IsRooted( file ) )
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if( !Path::IsRelative( file ) )
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{
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f = new gzLoadingState( Path::Combine( g_Conf->Folders.Savestates, file ) );
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|
|
|
@ -0,0 +1,74 @@
|
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/* PCSX2 - PS2 Emulator for PCs
|
||||
* Copyright (C) 2002-2009 PCSX2 Dev Team
|
||||
*
|
||||
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
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||||
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||||
enum FoldersEnum_t
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||||
{
|
||||
FolderId_Plugins = 0,
|
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FolderId_Settings,
|
||||
FolderId_Bios,
|
||||
FolderId_Snapshots,
|
||||
FolderId_Savestates,
|
||||
FolderId_MemoryCards,
|
||||
FolderId_Logs,
|
||||
FolderId_COUNT
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||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PathDefs Namespace -- contains default values for various pcsx2 path names and locations.
|
||||
//
|
||||
// Note: The members of this namespace are intended for default value initialization only.
|
||||
// Most of the time you should use the path folder assignments in g_Conf instead, since those
|
||||
// are user-configurable.
|
||||
//
|
||||
namespace PathDefs
|
||||
{
|
||||
// complete pathnames are returned by these functions
|
||||
// For 99% of all code, you should use these.
|
||||
|
||||
extern wxDirName GetDocuments();
|
||||
extern wxDirName GetSnapshots();
|
||||
extern wxDirName GetBios();
|
||||
extern wxDirName GetThemes();
|
||||
extern wxDirName GetPlugins();
|
||||
extern wxDirName GetSavestates();
|
||||
extern wxDirName GetMemoryCards();
|
||||
extern wxDirName GetSettings();
|
||||
extern wxDirName GetLogs();
|
||||
extern wxDirName GetThemes();
|
||||
|
||||
extern wxDirName Get( FoldersEnum_t folderidx );
|
||||
|
||||
// Base folder names used to extend out the documents/approot folder base into a complete
|
||||
// path. These are typically for internal AppConfig use only, barring a few special cases.
|
||||
namespace Base
|
||||
{
|
||||
extern const wxDirName& Snapshots();
|
||||
extern const wxDirName& Savestates();
|
||||
extern const wxDirName& MemoryCards();
|
||||
extern const wxDirName& Settings();
|
||||
extern const wxDirName& Plugins();
|
||||
extern const wxDirName& Themes();
|
||||
}
|
||||
}
|
||||
|
||||
namespace FilenameDefs
|
||||
{
|
||||
extern wxFileName GetConfig();
|
||||
extern wxFileName GetUsermodeConfig();
|
||||
extern const wxFileName& Memcard( int slot );
|
||||
};
|
||||
|
|
@ -1,193 +0,0 @@
|
|||
/* PCSX2 - PS2 Emulator for PCs
|
||||
* Copyright (C) 2002-2009 PCSX2 Dev Team
|
||||
*
|
||||
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "Common.h"
|
||||
|
||||
#ifdef __LINUX__
|
||||
#ifndef _S_IFDIR
|
||||
#define _S_IFDIR S_IFDIR
|
||||
#endif
|
||||
|
||||
#ifndef _S_IFREG
|
||||
#define _S_IFREG S_IFREG
|
||||
#endif
|
||||
#else
|
||||
#include <direct.h>
|
||||
#endif
|
||||
|
||||
namespace Path
|
||||
{
|
||||
|
||||
static bool IsPathSeparator( wxChar src )
|
||||
{
|
||||
#ifdef WIN32
|
||||
return (src == wxFileName::GetPathSeparator()) || (src == L'/');
|
||||
#else
|
||||
return src == wxFileName::GetPathSeparator();
|
||||
#endif
|
||||
}
|
||||
|
||||
// Returns the length of the file.
|
||||
// returns -1 if the file is not found.
|
||||
int GetFileSize( const wxString& path )
|
||||
{
|
||||
wxStructStat sbuf;
|
||||
if( wxStat( path.c_str(), &sbuf ) == -1 ) return -1;
|
||||
return sbuf.st_size;
|
||||
}
|
||||
|
||||
bool IsRooted( const wxString& path )
|
||||
{
|
||||
// if the first character is a backslash or period, or the second character
|
||||
// a colon, it's a safe bet we're rooted.
|
||||
|
||||
if( path[0] == 0 ) return false;
|
||||
#ifdef WIN32
|
||||
return IsPathSeparator(path[0]) || ( (path[1] == ':') && IsPathSeparator(path[2]) );
|
||||
#else
|
||||
return IsPathSeparator(path[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Concatenates two pathnames together, inserting delimiters (backslash on win32)
|
||||
// as needed! Assumes the 'dest' is allocated to at least g_MaxPath length.
|
||||
//
|
||||
wxString Combine( const wxString& srcPath, const wxString& srcFile )
|
||||
{
|
||||
#if 0
|
||||
int pathlen;
|
||||
|
||||
if( srcFile.empty() )
|
||||
{
|
||||
// No source filename? Return the path unmodified.
|
||||
return srcPath;
|
||||
}
|
||||
|
||||
if( IsRooted( srcFile ) || srcPath.empty() )
|
||||
{
|
||||
// No source path? Or source filename is rooted?
|
||||
// Return the filename unmodified.
|
||||
return srcFile;
|
||||
}
|
||||
|
||||
// strip off the srcPath's trailing backslashes (if any)
|
||||
// Note: The win32 build works better if I check for both forward and backslashes.
|
||||
// This might be a problem on Linux builds or maybe it doesn't matter?
|
||||
|
||||
pathlen = srcPath.length();
|
||||
while( pathlen > 0 && IsPathSeparator(srcPath[pathlen-1]) )
|
||||
--pathlen;
|
||||
|
||||
// Concatenate strings:
|
||||
guesslen = pathlen + srcFile.length() + 2;
|
||||
|
||||
if( guesslen >= g_MaxPath )
|
||||
throw Exception::PathTooLong();
|
||||
|
||||
// Concatenate!
|
||||
|
||||
wxString dest( srcPath.begin(), srcPath.begin()+pathlen );
|
||||
dest += Separator;
|
||||
dest += srcFile;
|
||||
return dest;
|
||||
|
||||
#else
|
||||
// Use wx's Path system for concatenation because it's pretty smart.
|
||||
|
||||
return (wxDirName( srcPath ) + srcFile).GetFullPath();
|
||||
#endif
|
||||
}
|
||||
|
||||
wxString Combine( const wxDirName& srcPath, const wxFileName& srcFile )
|
||||
{
|
||||
return (srcPath + srcFile).GetFullPath();
|
||||
}
|
||||
|
||||
wxString Combine( const wxString& srcPath, const wxDirName& srcFile )
|
||||
{
|
||||
return ((wxDirName)srcPath + srcFile).ToString();
|
||||
}
|
||||
|
||||
// Replaces the extension of the file with the one given.
|
||||
// This function works for path names as well as file names.
|
||||
wxString ReplaceExtension( const wxString& src, const wxString& ext )
|
||||
{
|
||||
wxString dest;
|
||||
|
||||
int pos = src.find_last_of( L'.' );
|
||||
if( pos == wxString::npos || pos == 0 )
|
||||
dest = src;
|
||||
else
|
||||
dest.assign( src.begin(), src.begin()+pos );
|
||||
|
||||
if( !ext.empty() )
|
||||
{
|
||||
dest += '.';
|
||||
dest += ext;
|
||||
}
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
wxString ReplaceFilename( const wxString& src, const wxString& newfilename )
|
||||
{
|
||||
// Implementation note: use wxWidgets to do this job.
|
||||
|
||||
wxFileName jojo( src );
|
||||
jojo.SetFullName( newfilename );
|
||||
return jojo.GetFullPath();
|
||||
}
|
||||
|
||||
wxString GetFilename( const wxString& src )
|
||||
{
|
||||
return wxFileName(src).GetFullName();
|
||||
}
|
||||
|
||||
wxString GetFilenameWithoutExt( const wxString& src )
|
||||
{
|
||||
return wxFileName(src).GetName();
|
||||
}
|
||||
|
||||
wxString GetDirectory( const wxString& src )
|
||||
{
|
||||
return wxFileName(src).GetPath();
|
||||
}
|
||||
|
||||
|
||||
// returns the base/root directory of the given path.
|
||||
// Example /this/that/something.txt -> dest == "/"
|
||||
wxString GetRootDirectory( const wxString& src )
|
||||
{
|
||||
int pos = src.find_first_of( wxFileName::GetPathSeparators() );
|
||||
if( pos == wxString::npos )
|
||||
return wxString();
|
||||
else
|
||||
return wxString( src.begin(), src.begin()+pos );
|
||||
}
|
||||
|
||||
void CreateDirectory( const wxString& src )
|
||||
{
|
||||
wxFileName::Mkdir( src );
|
||||
}
|
||||
|
||||
void RemoveDirectory( const wxString& src )
|
||||
{
|
||||
wxFileName::Rmdir( src );
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -81,9 +81,9 @@ typedef int BOOL;
|
|||
#include "zlib/zlib.h"
|
||||
#include "Pcsx2Defs.h"
|
||||
#include "i18n.h"
|
||||
#include "Paths.h"
|
||||
#include "Config.h"
|
||||
#include "Utilities/wxBaseTools.h"
|
||||
#include "Utilities/Path.h"
|
||||
#include "Utilities/Console.h"
|
||||
#include "Utilities/Exceptions.h"
|
||||
#include "Utilities/MemcpyFast.h"
|
||||
|
|
|
@ -15,7 +15,6 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "Paths.h"
|
||||
#include "Utilities/SafeArray.h"
|
||||
#include "Utilities/Threading.h" // to use threading stuff, include the Threading namespace in your file.
|
||||
#include "Misc.h"
|
||||
|
|
|
@ -272,73 +272,6 @@ namespace FilenameDefs
|
|||
}
|
||||
};
|
||||
|
||||
wxFileName wxDirName::Combine( const wxFileName& right ) const
|
||||
{
|
||||
wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wxDirName concatenation." );
|
||||
if( right.IsAbsolute() )
|
||||
return right;
|
||||
|
||||
// Append any directory parts from right, and then set the filename.
|
||||
// Except we can't do that because our m_members are private (argh!) and there is no API
|
||||
// for getting each component of the path. So instead let's use Normalize:
|
||||
|
||||
wxFileName result( right );
|
||||
result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
|
||||
return result;
|
||||
}
|
||||
|
||||
wxDirName wxDirName::Combine( const wxDirName& right ) const
|
||||
{
|
||||
wxASSERT_MSG( IsDir() && right.IsDir(), L"Warning: Malformed directory name detected during wDirName concatenation." );
|
||||
|
||||
wxDirName result( right );
|
||||
result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
|
||||
return result;
|
||||
}
|
||||
|
||||
wxDirName& wxDirName::Normalize( int flags, const wxString& cwd )
|
||||
{
|
||||
wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
|
||||
if( !wxFileName::Normalize( flags, cwd ) )
|
||||
throw Exception::RuntimeError( "wxDirName::Normalize operation failed." );
|
||||
return *this;
|
||||
}
|
||||
|
||||
wxDirName& wxDirName::MakeRelativeTo( const wxString& pathBase )
|
||||
{
|
||||
wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
|
||||
if( !wxFileName::MakeRelativeTo( pathBase ) )
|
||||
throw Exception::RuntimeError( "wxDirName::MakeRelativeTo operation failed." );
|
||||
return *this;
|
||||
}
|
||||
|
||||
wxDirName& wxDirName::MakeAbsolute( const wxString& cwd )
|
||||
{
|
||||
wxASSERT_MSG( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
|
||||
if( !wxFileName::MakeAbsolute( cwd ) )
|
||||
throw Exception::RuntimeError( "wxDirName::MakeAbsolute operation failed." );
|
||||
return *this;
|
||||
}
|
||||
|
||||
void wxDirName::Rmdir()
|
||||
{
|
||||
if( !Exists() ) return;
|
||||
wxFileName::Rmdir();
|
||||
// TODO : Throw exception if operation failed? Do we care?
|
||||
}
|
||||
|
||||
bool wxDirName::Mkdir()
|
||||
{
|
||||
if( Exists() ) return true;
|
||||
|
||||
// Recursively create child directories as needed:
|
||||
wxDirName recurse( *this );
|
||||
recurse.RemoveLastDir();
|
||||
if( !recurse.Mkdir() ) return false;
|
||||
|
||||
return wxFileName::Mkdir();
|
||||
}
|
||||
|
||||
wxString AppConfig::FullpathTo( PluginsEnum_t pluginidx ) const
|
||||
{
|
||||
return Path::Combine( Folders.Plugins, BaseFilenames[pluginidx] );
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "PathDefs.h"
|
||||
#include "CDVD/CDVDaccess.h"
|
||||
|
||||
class IniInterface;
|
||||
|
|
|
@ -107,20 +107,20 @@ static u32 GetBiosVersion()
|
|||
// Parameters:
|
||||
// ext - extension of the sub-component to load. Valid options are rom1, rom2, AND erom.
|
||||
//
|
||||
static void loadBiosRom( const wxChar *ext, u8 *dest, long maxSize )
|
||||
static void loadBiosRom( const wxChar *ext, u8 *dest, u64 maxSize )
|
||||
{
|
||||
wxString Bios1;
|
||||
long filesize;
|
||||
u64 filesize;
|
||||
|
||||
// Try first a basic extension concatenation (normally results in something like name.bin.rom1)
|
||||
const wxString Bios( g_Conf->FullpathToBios() );
|
||||
Bios1.Printf( L"%s.%s", Bios.c_str(), ext);
|
||||
|
||||
if( (filesize=Path::GetFileSize( Bios1 ) ) <= 0 )
|
||||
if( (filesize=wxFileName::GetSize( Bios1 ).GetValue() ) <= 0 )
|
||||
{
|
||||
// Try the name properly extensioned next (name.rom1)
|
||||
Bios1 = Path::ReplaceExtension( Bios, ext );
|
||||
if( (filesize=Path::GetFileSize( Bios1 ) ) <= 0 )
|
||||
if( (filesize=wxFileName::GetSize( Bios1 ).GetValue() ) <= 0 )
|
||||
{
|
||||
Console::Notice( "Load Bios Warning: %s not found (this is not an error!)", wxString(ext).ToAscii().data() );
|
||||
return;
|
||||
|
@ -149,11 +149,11 @@ void LoadBIOS()
|
|||
|
||||
wxString Bios( g_Conf->FullpathToBios() );
|
||||
|
||||
long filesize = Path::GetFileSize( Bios );
|
||||
u64 filesize = wxFileName::GetSize( Bios ).GetValue();
|
||||
if( filesize > 0 )
|
||||
{
|
||||
wxFile fp( Bios.c_str() );
|
||||
fp.Read( PS2MEM_ROM, min( (long)Ps2MemSize::Rom, filesize ) );
|
||||
fp.Read( PS2MEM_ROM, min( (u64)Ps2MemSize::Rom, filesize ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1870,10 +1870,6 @@
|
|||
<Filter
|
||||
Name="SysCore"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\PathUtils.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\PluginManager.cpp"
|
||||
>
|
||||
|
|
Loading…
Reference in New Issue