GS: Fix forced trilinear + full mipmapping

i.e. generate mips when not provided by the game and trilinear filtering
is forced on.
This commit is contained in:
Connor McLaughlin 2021-12-30 19:48:03 +10:00 committed by refractionpcsx2
parent b355efd73a
commit 75518b71ea
1 changed files with 1 additions and 1 deletions

View File

@ -782,7 +782,7 @@ void GSRendererNew::EmulateTextureSampler(const GSTextureCache::Source* tex)
{
case TriFiltering::Forced:
trilinear = static_cast<u8>(GS_MIN_FILTER::Linear_Mipmap_Linear);
trilinear_auto = m_mipmap != 2;
trilinear_auto = !need_mipmap || m_mipmap != 2;
break;
case TriFiltering::PS2: