GSDX: Update toggle key messages

This commit is contained in:
Akash 2015-11-03 20:12:41 +05:30
parent d866b5592e
commit 754a7eb7de
1 changed files with 7 additions and 7 deletions

View File

@ -575,11 +575,11 @@ void GSRenderer::KeyEvent(GSKeyEventData* e)
return;
case VK_DELETE:
m_aa1 = !m_aa1;
printf("GSdx: (Software) aa1 is now %s.\n", m_aa1 ? "enabled" : "disabled");
printf("GSdx: (Software) Edge anti-aliasing is now %s.\n", m_aa1 ? "enabled" : "disabled");
return;
case VK_INSERT:
m_mipmap = !m_mipmap;
printf("GSdx: (Software) mipmapping is now %s.\n", m_mipmap ? "enabled" : "disabled");
printf("GSdx: (Software) Mipmapping is now %s.\n", m_mipmap ? "enabled" : "disabled");
return;
case VK_PRIOR:
m_fxaa = !m_fxaa;
@ -601,7 +601,7 @@ void GSRenderer::KeyEvent(GSKeyEventData* e)
{
case XK_F5:
m_interlace = (m_interlace + s_interlace_nb + step) % s_interlace_nb;
fprintf(stderr, "GSdx: Set deinterlace mode to %d (%s).\n", (int)m_interlace, theApp.m_gs_interlace.at(m_interlace).name.c_str());
printf("GSdx: Set deinterlace mode to %d (%s).\n", (int)m_interlace, theApp.m_gs_interlace.at(m_interlace).name.c_str());
return;
case XK_F6:
if( m_wnd->IsManaged() )
@ -610,19 +610,19 @@ void GSRenderer::KeyEvent(GSKeyEventData* e)
case XK_F7:
m_shader = (m_shader + s_post_shader_nb + step) % s_post_shader_nb;
theApp.SetConfig("TVShader", (int)m_shader);
fprintf(stderr,"GSdx: Set shader %d.\n", (int)m_shader);
printf("GSdx: Set shader %d.\n", (int)m_shader);
return;
case XK_Delete:
m_aa1 = !m_aa1;
fprintf(stderr,"GSdx: (Software) aa1 is now %s.\n", m_aa1 ? "enabled" : "disabled");
printf("GSdx: (Software) Edge anti-aliasing is now %s.\n", m_aa1 ? "enabled" : "disabled");
return;
case XK_Insert:
m_mipmap = !m_mipmap;
fprintf(stderr,"GSdx: (Software) mipmapping is now %s.\n", m_mipmap ? "enabled" : "disabled");
printf("GSdx: (Software) Mipmapping is now %s.\n", m_mipmap ? "enabled" : "disabled");
return;
case XK_Prior:
m_fxaa = !m_fxaa;
fprintf(stderr,"GSdx: fxaa is now %s.\n", m_fxaa ? "enabled" : "disabled");
printf("GSdx: FXAA anti-aliasing is now %s.\n", m_fxaa ? "enabled" : "disabled");
return;
case XK_Home:
m_shaderfx = !m_shaderfx;