From 747de4ebde413b0d7e4035388cbcec6d98025533 Mon Sep 17 00:00:00 2001 From: "Jake.Stine" Date: Wed, 16 Dec 2009 14:22:40 +0000 Subject: [PATCH] Resolves Issue 502 : FFXII vid hangs in release mode builds due to PCH being enabled on IPU.cpp. This is actually the second time around on this. Same problem happened in the Playground days, with the same fix. ;) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2350 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/IPU/IPU.cpp | 6 ++++++ pcsx2/windows/VCprojects/pcsx2_2008.vcproj | 24 ++++++++++++++++++++++ 2 files changed, 30 insertions(+) diff --git a/pcsx2/IPU/IPU.cpp b/pcsx2/IPU/IPU.cpp index cee005af74..1a98685a31 100644 --- a/pcsx2/IPU/IPU.cpp +++ b/pcsx2/IPU/IPU.cpp @@ -13,6 +13,12 @@ * If not, see . */ +// ---------------------------------------------------------------------------- +// PCH Warning! This file, when compiled with PCH + Optimizations, fails in very curious +// and unexpected ways (most obvious is a freeze in the middle of the New Game video of +// Final Fantasy XII). So make sure to force-disable PCH for this file at ALL times. +// ---------------------------------------------------------------------------- + #include "PrecompiledHeader.h" #include "Common.h" diff --git a/pcsx2/windows/VCprojects/pcsx2_2008.vcproj b/pcsx2/windows/VCprojects/pcsx2_2008.vcproj index 2461eab428..7baa9e8d78 100644 --- a/pcsx2/windows/VCprojects/pcsx2_2008.vcproj +++ b/pcsx2/windows/VCprojects/pcsx2_2008.vcproj @@ -1225,6 +1225,30 @@ + + + + + + + + +