mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Rename HW hacks drop list options.
Add "Default" nametag for default list options for the hacks: Sprite, Round Sprite, GL Advanced settings, HPO. Should help users know which options are the default ones with less confusion.
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@ -259,19 +259,19 @@ void GSdxApp::Init()
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m_gs_bifilter.push_back(GSSetting(static_cast<uint32>(BiFiltering::Forced), "Bilinear", "Forced"));
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m_gs_bifilter.push_back(GSSetting(static_cast<uint32>(BiFiltering::PS2), "Bilinear", "PS2"));
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m_gs_trifilter.push_back(GSSetting(static_cast<uint32>(TriFiltering::None), "None", ""));
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m_gs_trifilter.push_back(GSSetting(static_cast<uint32>(TriFiltering::None), "None", "Default"));
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m_gs_trifilter.push_back(GSSetting(static_cast<uint32>(TriFiltering::PS2), "Trilinear", ""));
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m_gs_trifilter.push_back(GSSetting(static_cast<uint32>(TriFiltering::Forced), "Trilinear", "Ultra/Slow"));
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m_gs_gl_ext.push_back(GSSetting(-1, "Auto", ""));
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m_gs_gl_ext.push_back(GSSetting(-1, "Auto", "Default"));
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m_gs_gl_ext.push_back(GSSetting(0, "Force-Disabled", ""));
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m_gs_gl_ext.push_back(GSSetting(1, "Force-Enabled", ""));
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m_gs_hack.push_back(GSSetting(0, "Off", ""));
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m_gs_hack.push_back(GSSetting(0, "Off", "Default"));
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m_gs_hack.push_back(GSSetting(1, "Half", ""));
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m_gs_hack.push_back(GSSetting(2, "Full", ""));
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m_gs_offset_hack.push_back(GSSetting(0, "Off", ""));
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m_gs_offset_hack.push_back(GSSetting(0, "Off", "Default"));
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m_gs_offset_hack.push_back(GSSetting(1, "Normal", "Vertex"));
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m_gs_offset_hack.push_back(GSSetting(2, "Special", "Texture"));
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m_gs_offset_hack.push_back(GSSetting(3, "Special", "Texture - aggressive"));
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