git-svn-id: http://pcsx2.googlecode.com/svn/trunk@588 96395faa-99c1-11dd-bbfe-3dabce05a288

This commit is contained in:
Jake.Stine 2009-02-24 12:56:51 +00:00
parent ba803d575e
commit 73cf4cd361
3 changed files with 24 additions and 22 deletions

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@ -35,7 +35,7 @@
#include "VU.h"
#include "iCore.h"
#include "iVUzerorec.h"
#include "BaseblockEx.h" // for debuild block dumping (which may or may not work anymore?)
#include "BaseblockEx.h" // included for devbuild block dumping (which may or may not work anymore?)
#include "GS.h"
#include "COP0.h"
@ -53,30 +53,32 @@ static int g_Pcsx2Recording = 0; // true 1 if recording video and sound
const char *LabelAuthors = { N_(
"PCSX2, a PS2 emulator\n\n"
"originally written by:\n"
"saqib, refraction, zerofrog,\n"
"shadow, linuzappz, florin,\n"
"nachbrenner, auMatt, loser, \n"
"alexey silinov, goldfinger\n"
"Active Devs: Arcum42, Refraction,\n"
"drk||raziel, cottonvibes, gigaherz,\n"
"rama, Jake.Stine, saqib, Tmkk\n"
"\n"
"Devs:\n"
"Arcum42, drkIIRaziel, Cottonvibes, \n"
"Jake.Stine, Rama\n\n"
"Testing:\n"
"Krakatos\n"
"Inactive devs: Alexey silinov, Aumatt,\n"
"Florin, goldfinger, Linuzappz, loser,\n"
"Nachbrenner, shadow, Zerofrog\n"
"\n"
"Webmasters: CKemu, Falcon4ever")
"Betatesting: Bositman, ChaosCode,\n"
"CKemu, crushtest, GeneralPlot,\n"
"Krakatos, Paorotaku, Rudy_X\n"
"\n"
"Webmasters: CKemu, Falcon4ever"
)
};
const char *LabelGreets = { N_(
"Greets to: Bobbi, Keith, CpUMasteR, Nave, Snake785\n\n"
"Special thanks to: Gigaherz, Gabest, Sjeep, Dreamtime, F|RES, BGnome, MrBrown, \n"
"Seta-San, Skarmeth, blackd_wd, _Demo_\n"
"Contributors: Hiryu and Sjeep for libcvd (the iso parsing and\n"
"filesystem driver code), nneeve, pseudonym\n"
"\n"
"Credits: Hiryu && Sjeep for their libcdvd (iso parsing and filesystem driver code)\n"
"Plugin Specialists: ChickenLiver (Lilypad), Efp (efp),\n"
"Gabest (Gsdx, Cdvdolio, Xpad)\n"
"\n"
"Some betatester/support dudes: Belmont, bositman, ChaosCode, CKemu, crushtest,"
"Falcon4ever, GeneralPlot, jegHegy, parotaku, Prafull, Razorblade, Rudy_X, Seta-san")
"Special thanks to: black_wd, Belmont, BGome, _Demo_, Dreamtime,\n"
"F|RES, MrBrown, razorblade, Seta-san, Skarmeth"
)
};
static struct {

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@ -769,8 +769,8 @@ LRESULT WINAPI MainWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
break;
case ID_HELP_HELP:
//system("help\\index.html");
system("compat_list\\compat_list.html");
ShellExecute( hWnd, "open", "http://www.pcsx2.net", NULL, NULL, SW_SHOWNORMAL );
//system("compat_list\\compat_list.html");
break;
case ID_CONFIG_MEMCARDS:
@ -1049,7 +1049,7 @@ void CreateMainMenu() {
ADDSUBMENU(0, _("&Help"));
ADDMENUITEM(0,_("&Compatibility List..."), ID_HELP_HELP);
ADDMENUITEM(0,_("&Pcsx2 Website..."), ID_HELP_HELP);
ADDMENUITEM(0,_("&About..."), ID_HELP_ABOUT);
if( !IsDevBuild )

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@ -436,7 +436,7 @@ static s32 __forceinline GetVoiceValues_Cubic( V_Core& thiscore, uint voiceidx )
s32 val = (z0 * mu) >> 12;
val = ((val + z1) * mu) >> 12;
val = ((val + z2) * mu) >> 12;
val += vc.PV2;
val += vc.PV3;
// Note! It's very important that ADSR stay as accurate as possible. By the way
// it is used, various sound effects can end prematurely if we truncate more than