diff --git a/pcsx2/GS/GSCrc.cpp b/pcsx2/GS/GSCrc.cpp index 9c5ff3030f..632aa06bb4 100644 --- a/pcsx2/GS/GSCrc.cpp +++ b/pcsx2/GS/GSCrc.cpp @@ -144,7 +144,10 @@ const CRC::Game CRC::m_games[] = {0x103B5706, CrashBandicootWoC, US, 0}, // American Greatest Hits release {0x75182BE5, CrashBandicootWoC, US, 0}, {0x5188ABCA, CrashBandicootWoC, US, 0}, + {0xEB1EB7FE, CrashBandicootWoC, US, 0}, // Regular Demo {0x34E2EEC7, CrashBandicootWoC, RU, 0}, + {0x00A074A7, CrashBandicootWoC, KO, 0}, + {0xF8643F9B, CrashBandicootWoC, JP, 0}, {0x3A03D62F, CrashBandicootWoC, EU, 0}, {0x35D70452, CrashBandicootWoC, EU, 0}, {0x72E1E60E, Spartan, EU, 0}, @@ -369,24 +372,23 @@ const CRC::Game CRC::m_games[] = {0x06A7506A, SacredBlaze, JP, 0}, {0x9C712FF0, Jak1, EU, TextureInsideRt}, // Jak and Daxter: The Precursor Legacy {0x1B3976AB, Jak1, US, TextureInsideRt}, - {0x472E7699, Jak1, US, TextureInsideRt}, + {0x472E7699, Jak1, US, TextureInsideRt}, // Greatest Hits {0x96A608C5, Jak1, US, TextureInsideRt}, // Cingular Wireless Demo, PS Underground Demo {0xEDE4FE64, Jak1, JP, TextureInsideRt}, // Jak x Daxter: Kyuusekai no Isan - {0x2A7FD3B4, Jak1, JP, TextureInsideRt}, // Demo, Taikenba + {0x2A7FD3B4, Jak1, JP, TextureInsideRt}, // Demo {0x2479F4A9, Jak2, EU, TextureInsideRt}, {0xF41C1B29, Jak2, EU, TextureInsideRt}, // Demo {0x9184AAF1, Jak2, US, TextureInsideRt}, {0xA2034C69, Jak2, US, TextureInsideRt}, // Demo {0x25FE4D23, Jak2, KO, TextureInsideRt}, - {0xB4976DAF, Jak2, JP, TextureInsideRt}, - {0x1ED2EF9E, Jak2, NoRegion, TextureInsideRt}, // EU Preview, EU Review + {0xB4976DAF, Jak2, JP, TextureInsideRt}, // Jak II: Jak x Daxter 2 + {0x43D4FF3E, Jak2, JP, TextureInsideRt}, // Demo {0x12804727, Jak3, EU, TextureInsideRt}, {0xE59E10BF, Jak3, EU, TextureInsideRt}, {0xCA68E4D5, Jak3, EU, TextureInsideRt}, // Demo {0x644CFD03, Jak3, US, TextureInsideRt}, {0xD401BC20, Jak3, US, TextureInsideRt}, // Demo {0xD1368EAE, Jak3, KO, TextureInsideRt}, - {0x23F8D35B, Jak3, NoRegion, TextureInsideRt}, // EU Preview, EU Review, US Internal test build {0xDF659E77, JakX, EU, TextureInsideRt}, // Jak X: Combat Racing {0xC20596DB, JakX, EU, TextureInsideRt}, // Beta Trial Disc, v0.01 {0x3091E6FB, JakX, US, TextureInsideRt}, @@ -470,21 +472,33 @@ const CRC::Game CRC::m_games[] = {0x56A35F77, RatchetAndClank, JP, 0}, {0x76F724A3, RatchetAndClank, EU, 0}, {0x6A8F18B9, RatchetAndClank, EU, 0}, + {0x5C19F3B7, RatchetAndClank, EU, 0}, // Regular Demo {0xB3A71D10, RatchetAndClank2, US, 0}, // Going Commando {0x38996035, RatchetAndClank2, US, 0}, + {0xF700EE7E, RatchetAndClank2, US, 0}, // Regular Demo + {0xF67ADF58, RatchetAndClank2, US, 0}, // Retail Employees Demo {0xDF6F94A1, RatchetAndClank2, US, 0}, // Demo - Going Commando & Jak II + {0x89A26EC9, RatchetAndClank2, KO, 0}, {0x8CAA5F16, RatchetAndClank2, JP, 0}, // Gagaga! Ginga no Commando-ssu {0x2F486E6F, RatchetAndClank2, EU, 0}, {0x45FE0CC4, RatchetAndClank3, US, 0}, // Up Your Arsenal {0x2A12175A, RatchetAndClank3, US, 0}, // Regular Demo - {0xD8EB2C29, RatchetAndClank3, US, 0}, // 1108 Beta + {0xCC53C3B4, RatchetAndClank3, US, 0}, // Public Beta v1.0 + {0x9FCC4BA4, RatchetAndClank3, KO, 0}, {0x64DC6000, RatchetAndClank3, JP, 0}, // Totsugeki! Galactic Rangers {0x17125698, RatchetAndClank3, EU, 0}, + {0x4A85FC67, RatchetAndClank3, EU, 0}, // Beta Trial Disc {0x9BFBCD42, RatchetAndClank4, US, 0}, // Deadlocked + {0xD301186D, RatchetAndClank4, US, 0}, // Regular Demo + {0xBDF8A887, RatchetAndClank4, US, 0}, // Public Beta v.1 + {0x529BC7CC, RatchetAndClank4, KO, 0}, {0x2EC9DA96, RatchetAndClank4, JP, 0}, // GiriGiri Ginga no Giga Battle + {0x76975025, RatchetAndClank4, JP, 0}, // Regular Demo {0xD697D204, RatchetAndClank4, EU, 0}, // Ratchet Gladiator {0x8661F7BA, RatchetAndClank5, US, 0}, // Size Matters - {0xFCB981D5, RatchetAndClank5, EU, 0}, // Size Matters + {0x7029DCE6, RatchetAndClank5, KO, 0}, + {0x9ADCF7AF, RatchetAndClank5, JP, 0}, // Gekitotsu! Dodeka Ginga no Miri Miri Gundan + {0xFCB981D5, RatchetAndClank5, EU, 0}, {0x8634861F, RickyPontingInternationalCricket, EU, 0}, {0xDDAC3815, Shox, US, 0}, {0xF84FE9DE, Shox, KO, 0},