GSdx: Issue 149 (GoW2 crc) and removed the dx9 flag to enable tv-out, which might have been the cause for limited fps in recent revisions.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1006 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11 2009-04-18 09:51:42 +00:00
parent 94e2bd9409
commit 71e391d010
2 changed files with 2 additions and 1 deletions

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@ -115,6 +115,7 @@ CRC::Game CRC::m_games[] =
{0x2F123FD8, GodOfWar2, RU},
{0x2F123FD8, GodOfWar2, US},
{0x44A8A22A, GodOfWar2, EU},
{0X4340C7C6, GodOfWar2, Unknown},
{0x5D482F18, JackieChanAdv, Unknown},
{0xf0a6d880, HarvestMoon, US},
{0x75c01a04, NamcoXCapcom, US},

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@ -266,7 +266,7 @@ bool GSDevice9::Reset(int w, int h, bool fs)
m_pp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
}
m_pp.Flags |= D3DPRESENTFLAG_VIDEO; // enables tv-out (but I don't think anyone would still use a regular tv...)
// m_pp.Flags |= D3DPRESENTFLAG_VIDEO; // enables tv-out (but I don't think anyone would still use a regular tv...)
int mw = AfxGetApp()->GetProfileInt(_T("Settings"), _T("ModeWidth"), 0);
int mh = AfxGetApp()->GetProfileInt(_T("Settings"), _T("ModeHeight"), 0);