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GSdx: Issue 149 (GoW2 crc) and removed the dx9 flag to enable tv-out, which might have been the cause for limited fps in recent revisions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1006 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -115,6 +115,7 @@ CRC::Game CRC::m_games[] =
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{0x2F123FD8, GodOfWar2, RU},
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{0x2F123FD8, GodOfWar2, US},
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{0x44A8A22A, GodOfWar2, EU},
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{0X4340C7C6, GodOfWar2, Unknown},
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{0x5D482F18, JackieChanAdv, Unknown},
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{0xf0a6d880, HarvestMoon, US},
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{0x75c01a04, NamcoXCapcom, US},
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@ -266,7 +266,7 @@ bool GSDevice9::Reset(int w, int h, bool fs)
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m_pp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
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}
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m_pp.Flags |= D3DPRESENTFLAG_VIDEO; // enables tv-out (but I don't think anyone would still use a regular tv...)
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// m_pp.Flags |= D3DPRESENTFLAG_VIDEO; // enables tv-out (but I don't think anyone would still use a regular tv...)
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int mw = AfxGetApp()->GetProfileInt(_T("Settings"), _T("ModeWidth"), 0);
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int mh = AfxGetApp()->GetProfileInt(_T("Settings"), _T("ModeHeight"), 0);
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