GSdx-gui: Correct Large Framebuffer tooltip.

Wording/typos.
This commit is contained in:
lightningterror 2018-12-09 17:04:29 +01:00
parent b6d06f53d6
commit 71ac570f32
1 changed files with 2 additions and 2 deletions

View File

@ -202,8 +202,8 @@ const char* dialog_message(int ID, bool* updateText) {
case IDC_LARGE_FB:
return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n"
"It increases GPU/memory requirements.\n\n"
"Note: It shold be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n"
"It can amplify RAM/VRAM spikes. Other games might be affected as well.";
"Note: It should be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n"
"It will amplify RAM/VRAM spikes. Other games might be affected as well.";
default:
if (updateText)
*updateText = false;