mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Correct Large Framebuffer tooltip.
Wording/typos.
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@ -202,8 +202,8 @@ const char* dialog_message(int ID, bool* updateText) {
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case IDC_LARGE_FB:
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return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n"
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"It increases GPU/memory requirements.\n\n"
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"Note: It shold be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n"
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"It can amplify RAM/VRAM spikes. Other games might be affected as well.";
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"Note: It should be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n"
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"It will amplify RAM/VRAM spikes. Other games might be affected as well.";
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default:
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if (updateText)
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*updateText = false;
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