gsdx hw: forget to update a parameter

OMG, fixes various mipmap issues
This commit is contained in:
Gregory Hainaut 2016-09-24 18:57:47 +02:00
parent 76494e5f9c
commit 719982e4a3
1 changed files with 1 additions and 1 deletions

View File

@ -585,7 +585,7 @@ void GSRendererHW::Draw()
GSVector4i r;
GetTextureMinMax(r, context->TEX0, MIP_CLAMP, m_vt.IsLinear());
GetTextureMinMax(r, TEX0, MIP_CLAMP, m_vt.IsLinear());
tex = tex_psm.depth ? m_tc->LookupDepthSource(TEX0, env.TEXA, r) : m_tc->LookupSource(TEX0, env.TEXA, r);