mirror of https://github.com/PCSX2/pcsx2.git
gsdx: very old typo on option name
Windows uses Renderer with an uppercase R
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cfff229977
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7135867119
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@ -204,7 +204,7 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1)
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if(renderer == -1)
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if(renderer == -1)
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{
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{
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renderer = theApp.GetConfig("renderer", 0);
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renderer = theApp.GetConfig("Renderer", 0);
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}
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}
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if(threads == -1)
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if(threads == -1)
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@ -448,9 +448,9 @@ EXPORT_C_(int) GSopen2(void** dsp, uint32 flags)
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#ifdef __linux__
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#ifdef __linux__
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// Use ogl renderer as default otherwise it crash at startup
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// Use ogl renderer as default otherwise it crash at startup
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// GSRenderOGL only GSDeviceOGL (not GSDeviceNULL)
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// GSRenderOGL only GSDeviceOGL (not GSDeviceNULL)
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int renderer = theApp.GetConfig("renderer", 12);
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int renderer = theApp.GetConfig("Renderer", 12);
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#else
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#else
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int renderer = theApp.GetConfig("renderer", 0);
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int renderer = theApp.GetConfig("Renderer", 0);
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#endif
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#endif
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if(flags & 4)
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if(flags & 4)
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@ -520,7 +520,7 @@ EXPORT_C_(int) GSopen(void** dsp, char* title, int mt)
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{
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{
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// normal init
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// normal init
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renderer = theApp.GetConfig("renderer", 0);
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renderer = theApp.GetConfig("Renderer", 0);
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}
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}
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*dsp = NULL;
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*dsp = NULL;
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@ -1485,7 +1485,7 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
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GLLoader::in_replayer = true;
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GLLoader::in_replayer = true;
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// Allow to easyly switch between SW/HW renderer
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// Allow to easyly switch between SW/HW renderer
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renderer = theApp.GetConfig("renderer", 12);
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renderer = theApp.GetConfig("Renderer", 12);
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if (renderer != 12 && renderer != 13)
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if (renderer != 12 && renderer != 13)
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{
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{
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fprintf(stderr, "wrong renderer selected %d\n", renderer);
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fprintf(stderr, "wrong renderer selected %d\n", renderer);
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@ -31,15 +31,15 @@ void CB_ChangedRenderComboBox(GtkComboBox *combo, gpointer user_data)
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// Note the value are based on m_gs_renderers vector on GSdx.cpp
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// Note the value are based on m_gs_renderers vector on GSdx.cpp
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switch (gtk_combo_box_get_active(combo)) {
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switch (gtk_combo_box_get_active(combo)) {
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case 0: theApp.SetConfig("renderer", 10); break;
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case 0: theApp.SetConfig("Renderer", 10); break;
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case 1: theApp.SetConfig("renderer", 16); break;
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case 1: theApp.SetConfig("Renderer", 16); break;
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case 2: theApp.SetConfig("renderer", 11); break;
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case 2: theApp.SetConfig("Renderer", 11); break;
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case 3: theApp.SetConfig("renderer", 12); break;
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case 3: theApp.SetConfig("Renderer", 12); break;
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case 4: theApp.SetConfig("renderer", 13); break;
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case 4: theApp.SetConfig("Renderer", 13); break;
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case 5: theApp.SetConfig("renderer", 17); break;
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case 5: theApp.SetConfig("Renderer", 17); break;
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// Fallback to SW opengl
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// Fallback to SW opengl
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default: theApp.SetConfig("renderer", 13); break;
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default: theApp.SetConfig("Renderer", 13); break;
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}
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}
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}
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}
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@ -76,7 +76,7 @@ GtkWidget* CreateRenderComboBox()
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gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(render_combo_box), label.c_str());
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gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(render_combo_box), label.c_str());
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}
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}
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switch (theApp.GetConfig("renderer", 0)) {
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switch (theApp.GetConfig("Renderer", 0)) {
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// Note the value are based on m_gs_renderers vector on GSdx.cpp
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// Note the value are based on m_gs_renderers vector on GSdx.cpp
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case 10: renderer_box_position = 0; break;
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case 10: renderer_box_position = 0; break;
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case 16: renderer_box_position = 1; break;
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case 16: renderer_box_position = 1; break;
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