mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #216 from xsacha/soundtouch
Fix case of 'soundtouch' instead of creating a symlink as a workaround.
This commit is contained in:
commit
707d32536c
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@ -40,7 +40,7 @@ Devel
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/ipch
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/ipch
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/nsis/output/
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/nsis/output/
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/3rdparty/SoundTouch/Win32
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/3rdparty/soundtouch/Win32
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/3rdparty/bzip2/Win32
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/3rdparty/bzip2/Win32
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/3rdparty/libjpeg/Win32
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/3rdparty/libjpeg/Win32
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/3rdparty/portaudio/portaudio-2.0.pc
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/3rdparty/portaudio/portaudio-2.0.pc
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@ -1 +0,0 @@
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../SoundTouch
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@ -46,7 +46,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPU2-X", "plugins\spu2-x\sr
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\SoundTouch\SoundTouch.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\soundtouch\SoundTouch.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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EndProject
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EndProject
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@ -46,7 +46,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPU2-X", "plugins\spu2-x\sr
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx_vs2012.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx_vs2012.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\SoundTouch\SoundTouch_vs2012.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\soundtouch\SoundTouch_vs2012.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib_vs2012.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib_vs2012.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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EndProject
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EndProject
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@ -46,7 +46,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPU2-X", "plugins\spu2-x\sr
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx_vs2013.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSdx", "plugins\GSdx\GSdx_vs2013.vcxproj", "{18E42F6F-3A62-41EE-B42F-79366C4F1E95}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\SoundTouch\SoundTouch_vs2013.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "3rdparty\soundtouch\SoundTouch_vs2013.vcxproj", "{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib_vs2013.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib_vs2013.vcxproj", "{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}"
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EndProject
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EndProject
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@ -18,7 +18,7 @@
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#include "Global.h"
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#include "Global.h"
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#include "Dialogs.h"
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#include "Dialogs.h"
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#include "SoundTouch/SoundTouch.h"
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#include "soundtouch/SoundTouch.h"
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static int SequenceLenMS = 30;
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static int SequenceLenMS = 30;
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static int SeekWindowMS = 20;
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static int SeekWindowMS = 20;
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@ -455,7 +455,7 @@
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\SoundTouch\SoundTouch.vcxproj">
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<ProjectReference Include="..\..\..\..\3rdparty\soundtouch\SoundTouch.vcxproj">
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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@ -453,7 +453,7 @@
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\SoundTouch\SoundTouch_vs2012.vcxproj">
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<ProjectReference Include="..\..\..\..\3rdparty\soundtouch\SoundTouch_vs2012.vcxproj">
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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@ -453,7 +453,7 @@
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<Project>{0a18a071-125e-442f-aff7-a3f68abecf99}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\SoundTouch\SoundTouch_vs2013.vcxproj">
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<ProjectReference Include="..\..\..\..\3rdparty\soundtouch\SoundTouch_vs2013.vcxproj">
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<Project>{e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ProjectReference>
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@ -9,12 +9,12 @@ fi
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if [ $# -gt 0 ] && [ $1 = "all" ]
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if [ $# -gt 0 ] && [ $1 = "all" ]
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then
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then
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cd ../../3rdparty/SoundTouch/
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cd ../../3rdparty/soundtouch/
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sh build.sh $@
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sh build.sh $@
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cd $curdir
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cd $curdir
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rm libSoundTouch.a
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rm libSoundTouch.a
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cp ../../3rdparty/SoundTouch/libSoundTouch.a ./
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cp ../../3rdparty/soundtouch/libSoundTouch.a ./
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echo -----------------
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echo -----------------
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echo Building ZeroSPU2
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echo Building ZeroSPU2
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