mirror of https://github.com/PCSX2/pcsx2.git
gsdx linux: update gui to add a HPO v2 checkbox
Sort std hack & upscaling hack
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a95adcb999
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704776027b
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@ -342,6 +342,7 @@ void populate_shader_table(GtkWidget* shader_table)
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void populate_hack_table(GtkWidget* hack_table)
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void populate_hack_table(GtkWidget* hack_table)
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{
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{
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GtkWidget* hack_offset_check = CreateCheckBox("Half-pixel Offset Hack", "UserHacks_HalfPixelOffset");
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GtkWidget* hack_offset_check = CreateCheckBox("Half-pixel Offset Hack", "UserHacks_HalfPixelOffset");
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GtkWidget* hack_offset_check_2 = CreateCheckBox("Half-pixel Offset Hack (v2)", "UserHacks_HalfPixelOffset_New");
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GtkWidget* hack_skipdraw_label = left_label("Skipdraw:");
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GtkWidget* hack_skipdraw_label = left_label("Skipdraw:");
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GtkWidget* hack_skipdraw_spin = CreateSpinButton(0, 1000, "UserHacks_SkipDraw");
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GtkWidget* hack_skipdraw_spin = CreateSpinButton(0, 1000, "UserHacks_SkipDraw");
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GtkWidget* hack_wild_check = CreateCheckBox("Wild Arms Hack", "UserHacks_WildHack");
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GtkWidget* hack_wild_check = CreateCheckBox("Wild Arms Hack", "UserHacks_WildHack");
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@ -361,6 +362,7 @@ void populate_hack_table(GtkWidget* hack_table)
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// Reuse windows helper string :)
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// Reuse windows helper string :)
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AddTooltip(hack_offset_check, IDC_OFFSETHACK);
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AddTooltip(hack_offset_check, IDC_OFFSETHACK);
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AddTooltip(hack_offset_check_2, IDC_OFFSETHACK);
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AddTooltip(hack_skipdraw_label, IDC_SKIPDRAWHACK);
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AddTooltip(hack_skipdraw_label, IDC_SKIPDRAWHACK);
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AddTooltip(hack_skipdraw_spin, IDC_SKIPDRAWHACK);
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AddTooltip(hack_skipdraw_spin, IDC_SKIPDRAWHACK);
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AddTooltip(hack_wild_check, IDC_WILDHACK);
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AddTooltip(hack_wild_check, IDC_WILDHACK);
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@ -377,10 +379,13 @@ void populate_hack_table(GtkWidget* hack_table)
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s_table_line = 0;
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s_table_line = 0;
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// Hack
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InsertWidgetInTable(hack_table , hack_fast_inv , hack_auto_flush);
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InsertWidgetInTable(hack_table , hack_depth_check , preload_gs_check);
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// Upscaling hack
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InsertWidgetInTable(hack_table , hack_offset_check , hack_offset_check_2);
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InsertWidgetInTable(hack_table , hack_wild_check , align_sprite_check);
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InsertWidgetInTable(hack_table , hack_wild_check , align_sprite_check);
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InsertWidgetInTable(hack_table , hack_offset_check , preload_gs_check);
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InsertWidgetInTable(hack_table , hack_unscale_prim);
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InsertWidgetInTable(hack_table , hack_unscale_prim , hack_fast_inv);
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InsertWidgetInTable(hack_table , hack_depth_check , hack_auto_flush);
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InsertWidgetInTable(hack_table , hack_sprite_label , hack_sprite_box );
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InsertWidgetInTable(hack_table , hack_sprite_label , hack_sprite_box );
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InsertWidgetInTable(hack_table , stretch_hack_label , stretch_hack_box );
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InsertWidgetInTable(hack_table , stretch_hack_label , stretch_hack_box );
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InsertWidgetInTable(hack_table , hack_skipdraw_label , hack_skipdraw_spin);
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InsertWidgetInTable(hack_table , hack_skipdraw_label , hack_skipdraw_spin);
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