mirror of https://github.com/PCSX2/pcsx2.git
update the description text
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@ -92,7 +92,7 @@ const char* dialog_message(int ID, bool* updateText) {
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case IDC_ROUND_SPRITE:
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case IDC_ROUND_SPRITE:
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return "Corrects the sampling of 2D sprite textures when upscaling.\n\n"
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return "Corrects the sampling of 2D sprite textures when upscaling.\n\n"
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"Fixes lines in sprites of games like Ar tonelico when upscaling.\n\n"
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"Fixes lines in sprites of games like Ar tonelico when upscaling.\n\n"
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"Carries a total of three states: Unchecked (off), Shaded (on for all sprites) and Checked (on for flat sprites)";
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"Windows: Carries a total of three states: Unchecked (off), Checked (on for all sprites) and Shaded (on for flat sprites)";
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case IDC_TCOFFSETX:
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case IDC_TCOFFSETX:
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case IDC_TCOFFSETX2:
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case IDC_TCOFFSETX2:
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case IDC_STATIC_TCOFFSETX:
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case IDC_STATIC_TCOFFSETX:
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