diff --git a/pcsx2-qt/Settings/ControllerBindingWidgets.cpp b/pcsx2-qt/Settings/ControllerBindingWidgets.cpp index aeb054b6d2..0734473689 100644 --- a/pcsx2-qt/Settings/ControllerBindingWidgets.cpp +++ b/pcsx2-qt/Settings/ControllerBindingWidgets.cpp @@ -330,7 +330,7 @@ ControllerMacroEditWidget::ControllerMacroEditWidget(ControllerMacroWidget* pare for (u32 i = 0; i < cinfo->num_bindings; i++) { const InputBindingInfo& bi = cinfo->bindings[i]; - if (bi.type == InputBindingInfo::Type::Motor) + if (bi.bind_type == InputBindingInfo::Type::Motor) continue; QListWidgetItem* item = new QListWidgetItem(); @@ -413,7 +413,7 @@ void ControllerMacroEditWidget::updateBinds() for (u32 i = 0, bind_index = 0; i < cinfo->num_bindings; i++) { const InputBindingInfo& bi = cinfo->bindings[i]; - if (bi.type == InputBindingInfo::Type::Motor) + if (bi.bind_type == InputBindingInfo::Type::Motor) continue; const QListWidgetItem* item = m_ui.bindList->item(static_cast(bind_index)); diff --git a/pcsx2/Config.h b/pcsx2/Config.h index b477f9459f..2ea58ae551 100644 --- a/pcsx2/Config.h +++ b/pcsx2/Config.h @@ -79,7 +79,8 @@ struct InputBindingInfo const char* name; const char* display_name; - Type type; + Type bind_type; + u16 bind_index; GenericInputBinding generic_mapping; }; diff --git a/pcsx2/Frontend/FullscreenUI.cpp b/pcsx2/Frontend/FullscreenUI.cpp index b5b54c7ad5..957f917760 100644 --- a/pcsx2/Frontend/FullscreenUI.cpp +++ b/pcsx2/Frontend/FullscreenUI.cpp @@ -3587,7 +3587,7 @@ void FullscreenUI::DrawControllerSettingsPage() for (u32 i = 0; i < ci->num_bindings; i++) { const InputBindingInfo& bi = ci->bindings[i]; - DrawInputBindingButton(bsi, bi.type, section, bi.name, bi.display_name, true); + DrawInputBindingButton(bsi, bi.bind_type, section, bi.name, bi.display_name, true); } MenuHeading((mtap_enabled[mtap_port] ? @@ -3609,8 +3609,8 @@ void FullscreenUI::DrawControllerSettingsPage() for (u32 i = 0; i < ci->num_bindings; i++) { const InputBindingInfo& bi = ci->bindings[i]; - if (bi.type != InputBindingInfo::Type::Button && bi.type != InputBindingInfo::Type::Axis && - bi.type != InputBindingInfo::Type::HalfAxis) + if (bi.bind_type != InputBindingInfo::Type::Button && bi.bind_type != InputBindingInfo::Type::Axis && + bi.bind_type != InputBindingInfo::Type::HalfAxis) { continue; } diff --git a/pcsx2/Frontend/ImGuiOverlays.cpp b/pcsx2/Frontend/ImGuiOverlays.cpp index bed960b5ca..3fa6359c48 100644 --- a/pcsx2/Frontend/ImGuiOverlays.cpp +++ b/pcsx2/Frontend/ImGuiOverlays.cpp @@ -506,7 +506,7 @@ void ImGuiManager::DrawInputsOverlay() for (u32 bind = 0; bind < cinfo->num_bindings; bind++) { const InputBindingInfo& bi = cinfo->bindings[bind]; - switch (bi.type) + switch (bi.bind_type) { case InputBindingInfo::Type::Axis: case InputBindingInfo::Type::HalfAxis: diff --git a/pcsx2/PAD/Host/PAD.cpp b/pcsx2/PAD/Host/PAD.cpp index 9b9b37365a..28103de38f 100644 --- a/pcsx2/PAD/Host/PAD.cpp +++ b/pcsx2/PAD/Host/PAD.cpp @@ -364,34 +364,34 @@ void PAD::Update() } static const InputBindingInfo s_dualshock2_binds[] = { - {"Up", "D-Pad Up", InputBindingInfo::Type::Button, GenericInputBinding::DPadUp}, - {"Right", "D-Pad Right", InputBindingInfo::Type::Button, GenericInputBinding::DPadRight}, - {"Down", "D-Pad Down", InputBindingInfo::Type::Button, GenericInputBinding::DPadDown}, - {"Left", "D-Pad Left", InputBindingInfo::Type::Button, GenericInputBinding::DPadLeft}, - {"Triangle", "Triangle", InputBindingInfo::Type::Button, GenericInputBinding::Triangle}, - {"Circle", "Circle", InputBindingInfo::Type::Button, GenericInputBinding::Circle}, - {"Cross", "Cross", InputBindingInfo::Type::Button, GenericInputBinding::Cross}, - {"Square", "Square", InputBindingInfo::Type::Button, GenericInputBinding::Square}, - {"Select", "Select", InputBindingInfo::Type::Button, GenericInputBinding::Select}, - {"Start", "Start", InputBindingInfo::Type::Button, GenericInputBinding::Start}, - {"L1", "L1 (Left Bumper)", InputBindingInfo::Type::Button, GenericInputBinding::L1}, - {"L2", "L2 (Left Trigger)", InputBindingInfo::Type::HalfAxis, GenericInputBinding::L2}, - {"R1", "R1 (Right Bumper)", InputBindingInfo::Type::Button, GenericInputBinding::R1}, - {"R2", "R2 (Right Trigger)", InputBindingInfo::Type::HalfAxis, GenericInputBinding::R2}, - {"L3", "L3 (Left Stick Button)", InputBindingInfo::Type::Button, GenericInputBinding::L3}, - {"R3", "R3 (Right Stick Button)", InputBindingInfo::Type::Button, GenericInputBinding::R3}, - {"Analog", "Analog Toggle", InputBindingInfo::Type::Button, GenericInputBinding::System}, - {"Pressure", "Apply Pressure", InputBindingInfo::Type::Button, GenericInputBinding::Unknown}, - {"LUp", "Left Stick Up", InputBindingInfo::Type::HalfAxis, GenericInputBinding::LeftStickUp}, - {"LRight", "Left Stick Right", InputBindingInfo::Type::HalfAxis, GenericInputBinding::LeftStickRight}, - {"LDown", "Left Stick Down", InputBindingInfo::Type::HalfAxis, GenericInputBinding::LeftStickDown}, - {"LLeft", "Left Stick Left", InputBindingInfo::Type::HalfAxis, GenericInputBinding::LeftStickLeft}, - {"RUp", "Right Stick Up", InputBindingInfo::Type::HalfAxis, GenericInputBinding::RightStickUp}, - {"RRight", "Right Stick Right", InputBindingInfo::Type::HalfAxis, GenericInputBinding::RightStickRight}, - {"RDown", "Right Stick Down", InputBindingInfo::Type::HalfAxis, GenericInputBinding::RightStickDown}, - {"RLeft", "Right Stick Left", InputBindingInfo::Type::HalfAxis, GenericInputBinding::RightStickLeft}, - {"LargeMotor", "Large (Low Frequency) Motor", InputBindingInfo::Type::Motor, GenericInputBinding::LargeMotor}, - {"SmallMotor", "Small (High Frequency) Motor", InputBindingInfo::Type::Motor, GenericInputBinding::SmallMotor}, + {"Up", "D-Pad Up", InputBindingInfo::Type::Button, PAD_UP, GenericInputBinding::DPadUp}, + {"Right", "D-Pad Right", InputBindingInfo::Type::Button, PAD_RIGHT, GenericInputBinding::DPadRight}, + {"Down", "D-Pad Down", InputBindingInfo::Type::Button, PAD_DOWN, GenericInputBinding::DPadDown}, + {"Left", "D-Pad Left", InputBindingInfo::Type::Button, PAD_LEFT, GenericInputBinding::DPadLeft}, + {"Triangle", "Triangle", InputBindingInfo::Type::Button, PAD_TRIANGLE, GenericInputBinding::Triangle}, + {"Circle", "Circle", InputBindingInfo::Type::Button, PAD_CIRCLE, GenericInputBinding::Circle}, + {"Cross", "Cross", InputBindingInfo::Type::Button, PAD_CROSS, GenericInputBinding::Cross}, + {"Square", "Square", InputBindingInfo::Type::Button, PAD_SQUARE, GenericInputBinding::Square}, + {"Select", "Select", InputBindingInfo::Type::Button, PAD_SELECT, GenericInputBinding::Select}, + {"Start", "Start", InputBindingInfo::Type::Button, PAD_START, GenericInputBinding::Start}, + {"L1", "L1 (Left Bumper)", InputBindingInfo::Type::Button, PAD_L1, GenericInputBinding::L1}, + {"L2", "L2 (Left Trigger)", InputBindingInfo::Type::HalfAxis, PAD_L2, GenericInputBinding::L2}, + {"R1", "R1 (Right Bumper)", InputBindingInfo::Type::Button, PAD_R1, GenericInputBinding::R1}, + {"R2", "R2 (Right Trigger)", InputBindingInfo::Type::HalfAxis, PAD_R2, GenericInputBinding::R2}, + {"L3", "L3 (Left Stick Button)", InputBindingInfo::Type::Button, PAD_L3, GenericInputBinding::L3}, + {"R3", "R3 (Right Stick Button)", InputBindingInfo::Type::Button, PAD_R3, GenericInputBinding::R3}, + {"Analog", "Analog Toggle", InputBindingInfo::Type::Button, PAD_ANALOG, GenericInputBinding::System}, + {"Pressure", "Apply Pressure", InputBindingInfo::Type::Button, PAD_PRESSURE, GenericInputBinding::Unknown}, + {"LUp", "Left Stick Up", InputBindingInfo::Type::HalfAxis, PAD_L_UP, GenericInputBinding::LeftStickUp}, + {"LRight", "Left Stick Right", InputBindingInfo::Type::HalfAxis, PAD_L_RIGHT, GenericInputBinding::LeftStickRight}, + {"LDown", "Left Stick Down", InputBindingInfo::Type::HalfAxis, PAD_L_DOWN, GenericInputBinding::LeftStickDown}, + {"LLeft", "Left Stick Left", InputBindingInfo::Type::HalfAxis, PAD_L_LEFT, GenericInputBinding::LeftStickLeft}, + {"RUp", "Right Stick Up", InputBindingInfo::Type::HalfAxis, PAD_R_UP, GenericInputBinding::RightStickUp}, + {"RRight", "Right Stick Right", InputBindingInfo::Type::HalfAxis, PAD_R_RIGHT, GenericInputBinding::RightStickRight}, + {"RDown", "Right Stick Down", InputBindingInfo::Type::HalfAxis, PAD_R_DOWN, GenericInputBinding::RightStickDown}, + {"RLeft", "Right Stick Left", InputBindingInfo::Type::HalfAxis, PAD_R_LEFT, GenericInputBinding::RightStickLeft}, + {"LargeMotor", "Large (Low Frequency) Motor", InputBindingInfo::Type::Motor, 0, GenericInputBinding::LargeMotor}, + {"SmallMotor", "Small (High Frequency) Motor", InputBindingInfo::Type::Motor, 0, GenericInputBinding::SmallMotor}, }; static const char* s_dualshock2_invert_entries[] = { @@ -484,7 +484,7 @@ std::vector PAD::GetControllerBinds(const std::string_view& type) for (u32 i = 0; i < info->num_bindings; i++) { const InputBindingInfo& bi = info->bindings[i]; - if (bi.type == InputBindingInfo::Type::Unknown || bi.type == InputBindingInfo::Type::Motor) + if (bi.bind_type == InputBindingInfo::Type::Unknown || bi.bind_type == InputBindingInfo::Type::Motor) continue; ret.emplace_back(info->bindings[i].name);