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GregMiscellaneous: zzogl-pg: * Revert previous commit and remove the = overloading
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3970 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -58,14 +58,7 @@ struct VertexGPU
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// gained from XYZ2, XYZ3, XYZF2, XYZF3,
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// gained from XYZ2, XYZ3, XYZF2, XYZF3,
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// X -- bits 0-15, Y-16-31. Z - 32-63 if no F used, 32-55 otherwise, F (fog) - 56-63
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// X -- bits 0-15, Y-16-31. Z - 32-63 if no F used, 32-55 otherwise, F (fog) - 56-63
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// X, Y stored in 12d3 format,
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// X, Y stored in 12d3 format,
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union // Allow faster copy of the structure
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s16 x, y;
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{
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struct
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{
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s16 x, y;
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};
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u32 xy;
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};
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s16 f, resv0;
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s16 f, resv0;
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// Vertex color settings. RGB -- luminance of red/green/blue, A -- alpha. 1.0 == 0x80.
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// Vertex color settings. RGB -- luminance of red/green/blue, A -- alpha. 1.0 == 0x80.
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@ -95,15 +88,6 @@ struct VertexGPU
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{
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{
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f = ((s16)(v).f << 7) | 0x7f;
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f = ((s16)(v).f << 7) | 0x7f;
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}
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}
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void operator = (const VertexGPU &v) {
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xy = v.xy;
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rgba = v.rgba;
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z = v.z;
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s = v.s;
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t = v.t;
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q = v.q;
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}
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};
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};
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extern GSconf conf;
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extern GSconf conf;
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