From 6e8d667c6a82277b442c51254f7559881625491c Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Tue, 19 Jul 2022 22:29:50 +0200 Subject: [PATCH] Wx: Remove AA1 option from the gui. --- pcsx2/GS/GS.cpp | 1 - pcsx2/GS/Window/GSSetting.cpp | 2 -- pcsx2/GS/Window/GSwxDialog.cpp | 1 - 3 files changed, 4 deletions(-) diff --git a/pcsx2/GS/GS.cpp b/pcsx2/GS/GS.cpp index 7616851e42..2951d36e97 100644 --- a/pcsx2/GS/GS.cpp +++ b/pcsx2/GS/GS.cpp @@ -1420,7 +1420,6 @@ void GSApp::Init() #else m_default_configuration["linux_replay"] = "1"; #endif - m_default_configuration["aa1"] = "1"; m_default_configuration["accurate_date"] = "1"; m_default_configuration["accurate_blending_unit"] = "1"; m_default_configuration["AspectRatio"] = "1"; diff --git a/pcsx2/GS/Window/GSSetting.cpp b/pcsx2/GS/Window/GSSetting.cpp index 0bd2999611..e454055ec4 100644 --- a/pcsx2/GS/Window/GSSetting.cpp +++ b/pcsx2/GS/Window/GSSetting.cpp @@ -130,8 +130,6 @@ const char* dialog_message(int ID, bool* updateText) "Note: This hack has an impact on performance.\n"); case IDC_AFCOMBO: return cvtString("Reduces texture aliasing at extreme viewing angles."); - case IDC_AA1: - return cvtString("Internal GS feature. Reduces edge aliasing of lines and triangles when the game requests it."); case IDC_SWTHREADS: case IDC_SWTHREADS_EDIT: return cvtString("Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging)\n" diff --git a/pcsx2/GS/Window/GSwxDialog.cpp b/pcsx2/GS/Window/GSwxDialog.cpp index 87a6ae2a99..90bfdab8ae 100644 --- a/pcsx2/GS/Window/GSwxDialog.cpp +++ b/pcsx2/GS/Window/GSwxDialog.cpp @@ -307,7 +307,6 @@ RendererTab::RendererTab(wxWindow* parent) auto* sw_checks_box = new wxWrapSizer(wxHORIZONTAL); m_ui.addCheckBox(sw_checks_box, "Auto Flush", "autoflush_sw", IDC_AUTO_FLUSH_SW, sw_prereq); - m_ui.addCheckBox(sw_checks_box, "Edge Antialiasing (Del)", "aa1", IDC_AA1, sw_prereq); m_ui.addCheckBox(sw_checks_box, "Mipmapping", "mipmap", IDC_MIPMAP_SW, sw_prereq); software_box->Add(sw_checks_box, wxSizerFlags().Centre());