mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #754 from ssakash/patch-45
gsdx: little changes on AF value behavior.
This commit is contained in:
commit
6e826d5193
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@ -307,7 +307,7 @@ bool GSDevice11::Create(GSWnd* wnd)
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memset(&sd, 0, sizeof(sd));
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sd.Filter = sd.Filter = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_LINEAR;
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sd.Filter = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_LINEAR;
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sd.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
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sd.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
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sd.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
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@ -318,7 +318,7 @@ bool GSDevice11::Create(GSWnd* wnd)
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hr = m_dev->CreateSamplerState(&sd, &m_convert.ln);
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sd.Filter = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_POINT;
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sd.Filter = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_POINT;
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hr = m_dev->CreateSamplerState(&sd, &m_convert.pt);
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@ -84,9 +84,6 @@ static void FindAdapter(IDirect3D9 *d3d9, UINT &adapter, D3DDEVTYPE &devtype, st
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// if supported and null != msaa_desc, msaa_desc will contain requested Count and Quality
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D3DTEXTUREFILTERTYPE LinearToAnisotropic = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_LINEAR;
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D3DTEXTUREFILTERTYPE PointToAnisotropic = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_POINT;
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static bool IsMsaaSupported(IDirect3D9* d3d, UINT adapter, D3DDEVTYPE devtype, D3DFORMAT depth_format, uint32 msaaCount, DXGI_SAMPLE_DESC* msaa_desc = NULL)
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{
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if(msaaCount > 16) return false;
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@ -304,6 +301,8 @@ bool GSDevice9::Create(GSWnd* wnd)
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m_convert.bs.BlendEnable = false;
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m_convert.bs.RenderTargetWriteMask = D3DCOLORWRITEENABLE_RGBA;
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D3DTEXTUREFILTERTYPE LinearToAnisotropic = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_LINEAR;
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D3DTEXTUREFILTERTYPE PointToAnisotropic = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_POINT;
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m_convert.ln.FilterMin[0] = LinearToAnisotropic;
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m_convert.ln.FilterMag[0] = LinearToAnisotropic;
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@ -587,11 +587,9 @@ GLuint GSDeviceOGL::CreateSampler(bool bilinear, bool tau, bool tav)
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gl_SamplerParameterf(sampler, GL_TEXTURE_MIN_LOD, 0);
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gl_SamplerParameterf(sampler, GL_TEXTURE_MAX_LOD, 6);
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if (GLLoader::found_GL_EXT_texture_filter_anisotropic && !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0)) {
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int anisotropy = theApp.GetConfig("MaxAnisotropy", 1);
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if (anisotropy > 1) // 1 is the default in opengl so don't do anything
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gl_SamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)anisotropy);
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}
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int anisotropy = theApp.GetConfig("MaxAnisotropy", 0);
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if (GLLoader::found_GL_EXT_texture_filter_anisotropic && anisotropy && !theApp.GetConfig("paltex", 0))
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gl_SamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)anisotropy);
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GL_POP();
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return sampler;
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@ -295,7 +295,7 @@ void populate_hw_table(GtkWidget* hw_table)
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GtkWidget* filter_combo_box = CreateComboBoxFromVector(theApp.m_gs_filter, "filter", 2);
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GtkWidget* af_label = gtk_label_new("Anisotropic Filtering:");
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GtkWidget* af_combo_box = CreateComboBoxFromVector(theApp.m_gs_max_anisotropy, "MaxAnisotropy", 1);
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GtkWidget* af_combo_box = CreateComboBoxFromVector(theApp.m_gs_max_anisotropy, "MaxAnisotropy", 0);
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GtkWidget* crc_label = gtk_label_new("Automatic CRC level:");
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GtkWidget* crc_combo_box = CreateComboBoxFromVector(theApp.m_gs_crc_level, "crc_hack_level", 3);
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@ -560,8 +560,6 @@ bool RunLinuxDialog()
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theApp.SetConfig("ModeWidth", mode_width);
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theApp.SetConfig("msaa", 0);
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theApp.SetConfig("windowed", 1);
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// Anisotropic is disabled when it is 1x, no need of an extra check box
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theApp.SetConfig("AnisotropicFiltering", 1);
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gtk_widget_destroy (dialog);
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@ -160,7 +160,6 @@ void GSSettingsDlg::OnInit()
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CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1));
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CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0));
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CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 1));
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CheckDlgButton(m_hWnd, IDC_ANISOTROPIC, theApp.GetConfig("AnisotropicFiltering", 0));
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CheckDlgButton(m_hWnd, IDC_ACCURATE_DATE, theApp.GetConfig("accurate_date", 0));
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CheckDlgButton(m_hWnd, IDC_TC_DEPTH, theApp.GetConfig("texture_cache_depth", 0));
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@ -210,13 +209,7 @@ bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
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case IDC_NATIVERES:
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case IDC_SHADEBOOST:
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case IDC_FILTER:
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if (code == BN_CLICKED)
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UpdateControls();
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break;
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case IDC_ANISOTROPIC:
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if (code == BN_CLICKED)
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UpdateControls();
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break;
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case IDC_PALTEX:
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case IDC_HACKS_ENABLED:
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if (code == BN_CLICKED)
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UpdateControls();
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@ -283,7 +276,6 @@ bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
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theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0));
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theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0));
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theApp.SetConfig("extrathreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0));
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theApp.SetConfig("AnisotropicFiltering", (int)IsDlgButtonChecked(m_hWnd, IDC_ANISOTROPIC));
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theApp.SetConfig("accurate_date", (int)IsDlgButtonChecked(m_hWnd, IDC_ACCURATE_DATE));
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theApp.SetConfig("texture_cache_depth", (int)IsDlgButtonChecked(m_hWnd, IDC_TC_DEPTH));
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@ -387,8 +379,7 @@ void GSSettingsDlg::UpdateControls()
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EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_ANISOTROPIC), (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER) && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER) && (int)IsDlgButtonChecked(m_hWnd, IDC_ANISOTROPIC) && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER) && !(int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl && hw);
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@ -54,7 +54,7 @@ bool GSDevice11::CreateTextureFX()
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memset(&sd, 0, sizeof(sd));
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sd.Filter = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_POINT;
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sd.Filter = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_MIP_POINT;
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sd.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
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sd.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
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sd.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
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@ -263,7 +263,7 @@ void GSDevice11::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSe
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memset(&sd, 0, sizeof(sd));
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af.Filter = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT;
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af.Filter = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3D11_FILTER_ANISOTROPIC : D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT;
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sd.Filter = ssel.ltf ? af.Filter : D3D11_FILTER_MIN_MAG_MIP_POINT;
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sd.AddressU = ssel.tau ? D3D11_TEXTURE_ADDRESS_WRAP : D3D11_TEXTURE_ADDRESS_CLAMP;
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@ -209,8 +209,8 @@ void GSDevice9::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSel
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memset(ss, 0, sizeof(*ss));
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ss->Anisotropic[0] = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_LINEAR;
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ss->Anisotropic[1] = !!theApp.GetConfig("AnisotropicFiltering", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_POINT;
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ss->Anisotropic[0] = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_LINEAR;
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ss->Anisotropic[1] = theApp.GetConfig("MaxAnisotropy", 0) && !theApp.GetConfig("paltex", 0) ? D3DTEXF_ANISOTROPIC : D3DTEXF_POINT;
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ss->FilterMin[0] = ssel.ltf ? ss->Anisotropic[0] : D3DTEXF_POINT;
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ss->FilterMag[0] = ssel.ltf ? ss->Anisotropic[0] : D3DTEXF_POINT;
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ss->FilterMip[0] = ssel.ltf ? ss->Anisotropic[0] : D3DTEXF_POINT;
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@ -162,7 +162,7 @@ GSdxApp::GSdxApp()
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m_gs_upscale_multiplier.push_back(GSSetting(5, "5x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(6, "6x Native", ""));
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m_gs_max_anisotropy.push_back(GSSetting(1, "1x", "Off"));
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m_gs_max_anisotropy.push_back(GSSetting(0, "Off", ""));
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m_gs_max_anisotropy.push_back(GSSetting(2, "2x", ""));
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m_gs_max_anisotropy.push_back(GSSetting(4, "4x", ""));
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m_gs_max_anisotropy.push_back(GSSetting(8, "8x", ""));
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@ -228,7 +228,7 @@ BEGIN
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COMBOBOX IDC_ADAPTER,70,55,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,201,80,10
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CONTROL "Enable FX Shader",IDC_SHADER_FX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,201,80,10
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CONTROL "Anisotropic Filtering",IDC_ANISOTROPIC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,306,77,8
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LTEXT "Anisotropic Filtering:",IDC_STATIC,10,306,77,8
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COMBOBOX IDC_AFCOMBO,92,304,35,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "OpenCL Device:",IDC_STATIC,6,86,52,8
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COMBOBOX IDC_OPENCL_DEVICE,70,84,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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@ -69,7 +69,6 @@
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#define IDC_TCOFFSETY2 2084
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#define IDC_FXAA 2085
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#define IDC_SHADER_FX 2086
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#define IDC_ANISOTROPIC 2087
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#define IDC_AFCOMBO 2088
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#define IDC_OPENCL_DEVICE 2089
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#define IDC_ACCURATE_BLEND_UNIT 2090
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