From 6e5e9ab7bca64589ee5c42e945bebf8138677ee2 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Tue, 14 Jun 2022 02:17:55 +0200 Subject: [PATCH] GS-d3d12: Remove scale factor clamp. Already handled in config so it's duplicate. --- pcsx2/GS/Renderers/DX12/GSDevice12.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp index e069907fc5..44f162bac3 100644 --- a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp +++ b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp @@ -985,7 +985,7 @@ GSDevice12::ComPtr GSDevice12::GetUtilityVertexShader(const std::strin GSDevice12::ComPtr GSDevice12::GetUtilityPixelShader(const std::string& source, const char* entry_point) { ShaderMacro sm_model(m_shader_cache.GetFeatureLevel()); - sm_model.AddMacro("PS_SCALE_FACTOR", std::max(1u, GSConfig.UpscaleMultiplier)); + sm_model.AddMacro("PS_SCALE_FACTOR", GSConfig.UpscaleMultiplier); return m_shader_cache.GetPixelShader(source, sm_model.GetPtr(), entry_point); } @@ -1533,7 +1533,7 @@ const ID3DBlob* GSDevice12::GetTFXPixelShader(const GSHWDrawConfig::PSSelector& return it->second.get(); ShaderMacro sm(m_shader_cache.GetFeatureLevel()); - sm.AddMacro("PS_SCALE_FACTOR", std::max(1u, GSConfig.UpscaleMultiplier)); + sm.AddMacro("PS_SCALE_FACTOR", GSConfig.UpscaleMultiplier); sm.AddMacro("PS_FST", sel.fst); sm.AddMacro("PS_WMS", sel.wms); sm.AddMacro("PS_WMT", sel.wmt);