mirror of https://github.com/PCSX2/pcsx2.git
gsdx:windows: Adjust dialog margin values
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0f2cb4e2f5
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@ -136,7 +136,7 @@ BEGIN
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RTEXT "100",IDC_SATURATION_TEXT,220,64,15,8
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RTEXT "100",IDC_BRIGHTNESS_TEXT,220,89,15,8
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RTEXT "100",IDC_CONTRAST_TEXT,220,114,15,8
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CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,190,6,54,10
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CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,188,6,54,10
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CONTROL "Enable External Shader",IDC_SHADER_FX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,156,90,10
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LTEXT "External Shader",IDC_SHADER_FX_TEXT,15,171,75,8
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EDITTEXT IDC_SHADER_FX_EDIT,15,179,170,14,ES_AUTOHSCROLL
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@ -269,12 +269,12 @@ BEGIN
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HORZGUIDE, 77
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END
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IDD_SHADEBOOST, DIALOG
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IDD_SHADER, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 309
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LEFTMARGIN, 6
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RIGHTMARGIN, 242
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TOPMARGIN, 7
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BOTTOMMARGIN, 122
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BOTTOMMARGIN, 244
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END
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IDD_CAPTURE, DIALOG
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@ -305,7 +305,7 @@ BEGIN
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VERTGUIDE, 105
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VERTGUIDE, 232
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TOPMARGIN, 6
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BOTTOMMARGIN, 406
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BOTTOMMARGIN, 367
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END
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END
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#endif // APSTUDIO_INVOKED
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