gsdx:windows: Adjust dialog margin values

This commit is contained in:
Jonathan Li 2015-12-02 19:07:36 +00:00
parent 0f2cb4e2f5
commit 6e5b8c25dd
1 changed files with 6 additions and 6 deletions

View File

@ -136,7 +136,7 @@ BEGIN
RTEXT "100",IDC_SATURATION_TEXT,220,64,15,8
RTEXT "100",IDC_BRIGHTNESS_TEXT,220,89,15,8
RTEXT "100",IDC_CONTRAST_TEXT,220,114,15,8
CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,190,6,54,10
CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,188,6,54,10
CONTROL "Enable External Shader",IDC_SHADER_FX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,156,90,10
LTEXT "External Shader",IDC_SHADER_FX_TEXT,15,171,75,8
EDITTEXT IDC_SHADER_FX_EDIT,15,179,170,14,ES_AUTOHSCROLL
@ -269,12 +269,12 @@ BEGIN
HORZGUIDE, 77
END
IDD_SHADEBOOST, DIALOG
IDD_SHADER, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 309
LEFTMARGIN, 6
RIGHTMARGIN, 242
TOPMARGIN, 7
BOTTOMMARGIN, 122
BOTTOMMARGIN, 244
END
IDD_CAPTURE, DIALOG
@ -305,7 +305,7 @@ BEGIN
VERTGUIDE, 105
VERTGUIDE, 232
TOPMARGIN, 6
BOTTOMMARGIN, 406
BOTTOMMARGIN, 367
END
END
#endif // APSTUDIO_INVOKED