From 6db871958eb5ce9a1d5bd6f1faba2608a74a3767 Mon Sep 17 00:00:00 2001 From: Mrlinkwii Date: Tue, 31 May 2022 11:44:05 +0100 Subject: [PATCH] Gamedb: remove no longer needed patches --- bin/resources/GameIndex.yaml | 303 ----------------------------------- 1 file changed, 303 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index e808db1cc2..bc68d47042 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -15611,35 +15611,9 @@ SLES-53380: SLES-53381: name: "King of Fighters 2002" region: "PAL-E" - patches: - CF1D71EE: - content: |- - author=kozarovv (adapted by Immersion95) - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,08056677 - patch=1,EE,001599D4,word,0803ff00 - patch=1,EE,001599D8,word,4bea497d SLES-53382: name: "King of Fighters 2003" region: "PAL-E" - patches: - B967F21F: - content: |- - author=kozarovv (adapted by Immersion95) - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,08053967 - patch=1,EE,0014E594,word,0803ff00 - patch=1,EE,0014E598,word,4bea497d SLES-53383: name: "Metal Slug 5" region: "PAL-E" @@ -17229,19 +17203,6 @@ SLES-53998: SLES-53999: name: "King of Fighters, The - Neo Wave" region: "PAL-E" - patches: - F5090D15: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080f7913 - patch=1,EE,003de444,word,0803ff00 - patch=1,EE,003de448,word,4bea497d SLES-54002: name: "FlatOut 2" region: "PAL-M5" @@ -18121,19 +18082,6 @@ SLES-54394: SLES-54395: name: "NeoGeo Battle Coliseum" region: "PAL-E" - patches: - FE883E27: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,08051f9f - patch=1,EE,00147e74,word,0803ff00 - patch=1,EE,00147e78,word,4bea497d SLES-54396: name: "Cricket 07" region: "PAL-E" @@ -18204,19 +18152,6 @@ SLES-54436: SLES-54437: name: "King of Fighters XI" region: "PAL-E" - patches: - 542210E4: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080980cb - patch=1,EE,00260324,word,0803ff00 - patch=1,EE,00260328,word,4bea497d SLES-54439: name: "Okami" region: "PAL-M3" @@ -20264,29 +20199,6 @@ SLES-55278: SLES-55280: name: "King of Fighters '98 - Ultimate Match" region: "PAL-E" - patches: - E7516A6E: - content: |- - author=refraction - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - // Modifies GIF Packets to use 24bit Z and fill in FOG (unused in game). - // Menu is still broken only in 50hz mode, 60hz is mostly fine. - patch=1,EE,00100cc8,word,24050004 - patch=1,EE,004492ec,word,3c020041 - patch=1,EE,004492f0,word,34453413 - patch=1,EE,00438a3c,word,3c021341 - patch=1,EE,00438a44,word,34423413 - patch=1,EE,001699d0,word,34853413 - patch=1,EE,001699cc,word,3c040041 - patch=1,EE,00438a30,word,24020004 - patch=1,EE,00438b98,word,3c020043 - patch=1,EE,00438b9c,word,34424343 - patch=1,EE,001dfa60,word,24034343 - patch=1,EE,00178614,word,24064343 - patch=1,EE,0015e5b8,word,240a4343 SLES-55281: name: "Nickelodeon Dora the Explorer - Dora Saves the Snow Princess" region: "PAL-M3" @@ -34185,19 +34097,6 @@ SLPS-25346: SLPS-25347: name: "King of Fighters 2002, The" region: "NTSC-J" - patches: - ABD16263: - content: |- - author=kozarovv (adapted by Immersion95) - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,0805E04B - patch=1,EE,00178124,word,0803ff00 - patch=1,EE,00178128,word,4bea497d SLPS-25348: name: "Kokoro no Tobira [Limited Edition]" region: "NTSC-J" @@ -34440,19 +34339,6 @@ SLPS-25406: SLPS-25407: name: "King of Fighters 2003, The" region: "NTSC-J" - patches: - D2EC432D: - content: |- - author=kozarovv (adapted by Immersion95) - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080C5783 - patch=1,EE,00315E04,word,0803ff00 - patch=1,EE,00315E08,word,4bea497d SLPS-25408: name: "Armored Core - Nine Breaker" region: "NTSC-J" @@ -34591,35 +34477,9 @@ SLPS-25447: SLPS-25448: name: "King of Fighters '94, The - Rebout [Special Pack]" region: "NTSC-J" - patches: - E74F7C39: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080836b3 - patch=1,EE,0020dac4,word,0803ff00 - patch=1,EE,0020dac8,word,4bea497d SLPS-25449: name: "King of Fighters '94, The - Rebout" region: "NTSC-J" - patches: - E64F90E5: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080836b3 - patch=1,EE,0020dac4,word,0803ff00 - patch=1,EE,0020dac8,word,4bea497d SLPS-25450: name: "Tales of Rebirth" region: "NTSC-J" @@ -34868,19 +34728,6 @@ SLPS-25525: name: "King of Fighters, The - NeoWave" region: "NTSC-J" compat: 5 - patches: - 0109B59E: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080f66db - patch=1,EE,003d9b64,word,0803ff00 - patch=1,EE,003d9b68,word,4bea497d SLPS-25526: name: "Medical 91" region: "NTSC-J" @@ -34993,19 +34840,6 @@ SLPS-25558: name: "NeoGeo Battle Coliseum" region: "NTSC-J" compat: 5 - patches: - 7D6924E8: - content: |- - author=kozarovv (adapted by Immersion95) - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080CE49B - patch=1,EE,00339264,word,0803ff00 - patch=1,EE,00339268,word,4bea497d SLPS-25559: name: "Samurai Spirits - Tenkaichi Kenkakuden" region: "NTSC-J" @@ -35434,19 +35268,6 @@ SLPS-25660: name: "King of Fighters XI, The" region: "NTSC-J" compat: 5 - patches: - E4BB51C1: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080c274f - patch=1,EE,00309d34,word,0803ff00 - patch=1,EE,00309d38,word,4bea497d SLPS-25661: name: "King of Fighters, The - Nests" region: "NTSC-J" @@ -35847,29 +35668,6 @@ SLPS-25782: SLPS-25783: name: "King of Fighters '98, The - Ultimate Match" region: "NTSC-J" - patches: - FD714FCB: - content: |- - author=refraction, kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - // Modifies GIF Packets to use 24bit Z and fill in FOG (unused in game). - patch=1,EE,00100cc8,word,24050004 - patch=1,EE,00229720,word,3c050041 - patch=1,EE,00229724,word,34a63413 - patch=1,EE,004f2d68,word,24020004 - patch=1,EE,004f2d7c,word,3c021341 - patch=1,EE,004f2d84,word,34423413 - patch=1,EE,0021e804,word,24084343 - patch=1,EE,0023761c,word,24084343 - patch=1,EE,00237f8c,word,24084343 - patch=1,EE,0029d6d0,word,24084343 - patch=1,EE,00503108,word,3c030041 - patch=1,EE,0050310c,word,34633413 - patch=1,EE,004f2ee8,word,3c020043 - patch=1,EE,004f2ef0,word,34424343 SLPS-25784: name: "Another Century's Episode 3 - The Final" region: "NTSC-J" @@ -36253,19 +36051,6 @@ SLPS-25914: SLPS-25915: name: "King of Fighters 2002, The - Unlimited Match" region: "NTSC-J" - patches: - 0A70CB4C: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,08139d9b - patch=1,EE,004e7664,word,0803ff00 - patch=1,EE,004e7668,word,4bea497d SLPS-25917: name: "Sacred Blaze" region: "NTSC-J" @@ -36338,19 +36123,6 @@ SLPS-25961: SLPS-25983: name: "King of Fighters 2002, The - Unlimited Match" region: "NTSC-J" - patches: - 439656F5: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,081079b3 - patch=1,EE,0041e6c4,word,0803ff00 - patch=1,EE,0041e6c8,word,4bea497d SLPS-25987: name: "Amagami [EBKore+]" region: "NTSC-J" @@ -41215,35 +40987,9 @@ SLUS-20994: SLUS-20995: name: "King of Fighters 2002 & 2003 [Disc1of2]" region: "NTSC-U" - patches: - 7F74D8D0: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,0805ce3b - patch=1,EE,001738e4,word,0803ff00 - patch=1,EE,001738e8,word,4bea497d SLUS-20996: name: "King of Fighters 2002 & 2003 [Disc2of2]" region: "NTSC-U" - patches: - 0334185F: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,080c60bf - patch=1,EE,003182F4,word,0803ff00 - patch=1,EE,003182F8,word,4bea497d SLUS-20997: name: "Midway Arcade Treasures 2" region: "NTSC-U" @@ -44543,19 +44289,6 @@ SLUS-21687: name: "King of Fighters XI, The" region: "NTSC-U" compat: 5 - patches: - 581A4DAA: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,08087ea3 - patch=1,EE,0021fa84,word,0803ff00 - patch=1,EE,0021fa88,word,4bea497d SLUS-21688: name: "MotoGP '07" region: "NTSC-U" @@ -44650,19 +44383,6 @@ SLUS-21707: SLUS-21708: name: "NeoGeo Battle Coliseum" region: "NTSC-U" - patches: - 3724DA5C: - content: |- - author=kozarovv - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - patch=1,EE,000ffc00,word,f88a0000 - patch=1,EE,000ffc04,word,a080000b - patch=1,EE,000ffc08,word,0804f553 - patch=1,EE,0013d544,word,0803ff00 - patch=1,EE,0013d548,word,4bea497d SLUS-21709: name: "Obscure - The Aftermath" region: "NTSC-U" @@ -45160,29 +44880,6 @@ SLUS-21816: name: "King Of Fighters 98 - Ultimate Match" region: "NTSC-U" compat: 5 - patches: - E5A904B3: - content: |- - author=refraction - // Fix for Depth precision. - // Game fills upper 16bits of depth with 0xFFFF. - // This results in a really high 32 bit value which is then converted to float - // because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. - // Modifies GIF Packets to use 24bit Z and fill in FOG (unused in game). - patch=1,EE,00100cc8,word,24050004 - patch=1,EE,00168b7c,word,3c050041 - patch=1,EE,00168b80,word,34a63413 - patch=1,EE,00436f48,word,24020004 - patch=1,EE,00436f54,word,3c021341 - patch=1,EE,00436f5c,word,34423413 - patch=1,EE,001de210,word,24084343 - patch=1,EE,00177524,word,24084343 - patch=1,EE,00176BF4,word,24084343 - patch=1,EE,0015D890,word,24084343 - patch=1,EE,004475c4,word,3c030041 - patch=1,EE,004475c8,word,346c3413 - patch=1,EE,004370b0,word,3c020043 - patch=1,EE,004370b4,word,34424343 SLUS-21817: name: "SBK Superbike World Championship" region: "NTSC-U"