diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 6d99252989..a31e716eb7 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -17031,6 +17031,9 @@ SLES-52022: SLES-52023: name: "Manhunt" region: "PAL-M5" + gsHWFixes: + halfPixelOffset: 1 # Helps with light occlusion problems when upscaling. + autoFlush: 2 # Fixes light occlusion draws which mistakenly get all drawn at once, so wrong texture data is picked. SLES-52025: name: "NFL Street" region: "PAL-E" @@ -59142,6 +59145,9 @@ SLUS-20827: name: "Manhunt" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Helps with light occlusion problems when upscaling. + autoFlush: 2 # Fixes light occlusion draws which mistakenly get all drawn at once, so wrong texture data is picked. SLUS-20828: name: "ShellShock - Nam '67" region: "NTSC-U"