mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes
Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
This commit is contained in:
parent
db22377a0d
commit
6cf48e9e2b
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@ -959,6 +959,7 @@ SCAJ-20109:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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SCAJ-20110:
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SCAJ-20110:
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@ -1157,6 +1158,7 @@ SCAJ-20143:
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region: "NTSC-Unk"
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region: "NTSC-Unk"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SCAJ-20144:
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SCAJ-20144:
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name: "Zhuo Hou La 3"
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name: "Zhuo Hou La 3"
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region: "NTSC-Ch"
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region: "NTSC-Ch"
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@ -3728,6 +3730,7 @@ SCES-52456:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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memcardFilters: # Reads Ratchet 1 & 2 data.
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memcardFilters: # Reads Ratchet 1 & 2 data.
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@ -5063,6 +5066,7 @@ SCKA-20037:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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memcardFilters:
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memcardFilters:
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@ -6013,6 +6017,7 @@ SCPS-15084:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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memcardFilters:
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memcardFilters:
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@ -6497,6 +6502,7 @@ SCPS-19309:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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SCPS-19310:
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SCPS-19310:
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@ -7942,6 +7948,7 @@ SCUS-97353:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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memcardFilters:
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memcardFilters:
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@ -8124,6 +8131,7 @@ SCUS-97411:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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SCUS-97412:
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SCUS-97412:
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@ -8143,6 +8151,7 @@ SCUS-97413:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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SCUS-97414:
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SCUS-97414:
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@ -8646,6 +8655,7 @@ SCUS-97518:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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SCUS-97519:
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SCUS-97519:
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@ -18632,6 +18642,7 @@ SLES-53820:
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region: "PAL-E"
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region: "PAL-E"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SLES-53821:
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SLES-53821:
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name: "Radio Helicopter II"
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name: "Radio Helicopter II"
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region: "PAL-E"
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region: "PAL-E"
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@ -25632,6 +25643,18 @@ SLPM-61117:
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region: "NTSC-J"
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region: "NTSC-J"
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gameFixes:
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gameFixes:
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- EETimingHack # Fixes garbled character animation.
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- EETimingHack # Fixes garbled character animation.
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SLPM-61118:
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name: "Armored Core - Last Raven [Famitsu Special Trial Version]"
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region: "NTSC-J"
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SLPM-61119:
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name: "Armored Core - Last Raven [Trial]"
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region: "NTSC-J"
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SLPM-61120:
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SLPM-61120:
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name: "Drag-on Dragoon 2 - Fuuin no Aka, Haitoku no Kuro [Trial Version]"
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name: "Drag-on Dragoon 2 - Fuuin no Aka, Haitoku no Kuro [Trial Version]"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -35496,6 +35519,12 @@ SLPM-68516:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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halfPixelOffset: 2 # Fixes blurriness.
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SLPM-68520:
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name: "Armored Core - Last Raven [Monthly Champion magazine Special Edition]"
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region: "NTSC-J"
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SLPM-68521:
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SLPM-68521:
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name: "Dot Hack Fraegment [Senkou Release-ban]"
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name: "Dot Hack Fraegment [Senkou Release-ban]"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -38932,6 +38961,7 @@ SLPS-25462:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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memcardFilters:
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memcardFilters:
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- "SLPS-25338"
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- "SLPS-25338"
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- "SLPS-25339"
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- "SLPS-25339"
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@ -41078,6 +41108,7 @@ SLPS-73247:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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memcardFilters:
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memcardFilters:
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- "SLPS-25338"
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- "SLPS-25338"
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- "SLPS-25339"
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- "SLPS-25339"
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@ -47828,6 +47859,7 @@ SLUS-21338:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
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partialTargetInvalidation: 1 # Fixes broken textures.
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SLUS-21339:
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SLUS-21339:
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name: "Puzzle Collection - Crosswords & More!"
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name: "Puzzle Collection - Crosswords & More!"
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region: "NTSC-U"
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region: "NTSC-U"
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@ -51690,6 +51722,7 @@ TCES-52456:
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gsHWFixes:
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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autoFlush: 1 # Helps fix misaligned bloom.
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TCES-52582:
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TCES-52582:
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